Wissenschaftliche Artikel

Unterguggenberger, J., Kerbl, B., & Wimmer, M. (2023). Vulkan all the way: Transitioning to a modern low-level graphics API in academia. Computers and Graphics, 111, 155–165. https://doi.org/10.1016/j.cag.2023.02.001 ( reposiTUm)

Beiträge in Tagungsbänden

Unterguggenberger, J., Lipp, L., Wimmer, M., Kerbl, B., & Schütz, M. (2024). Fast Rendering of Parametric Objects on Modern GPUs. In EGPGV24: Eurographics Symposium on Parallel Graphics and Visualization. Eurographics Symposium on Parallel Graphics and Visualization (2024), Odense, Denmark. The Eurographics Association. https://doi.org/10.2312/pgv.20241129 ( reposiTUm)
Unterguggenberger, J., Kerbl, B., & Wimmer, M. (2022). The Road to Vulkan: Teaching Modern Low-Level APIs in Introductory Graphics Courses. In J.-J. Bourdin & E. Paquette (Eds.), Eurographics 2022 - Education Papers (pp. 31–39). The Eurographics Association. https://doi.org/10.2312/eged.20221043 ( reposiTUm)
Stappen, S., Unterguggenberger, J., Kerbl, B., & Wimmer, M. (2021). Temporally Stable Content-Adaptive and Spatio-Temporal Shading Rate Assignment for Real-Time Applications. In Pacific Graphics Short Papers, Posters, and Work-in-Progress Papers (pp. 65–66). Eurographics Association. https://doi.org/10.2312/pg.20211391 ( reposiTUm)
Unterguggenberger, J., Kerbl, B., Pernsteiner, J., & Wimmer, M. (2021). Conservative Meshlet Bounds for Robust Culling of Skinned Meshes. In Computer Graphics Forum (pp. 57–69). Eurographics Association. https://doi.org/10.1111/cgf.14401 ( reposiTUm)
Unterguggenberger, J., Kerbl, B., Steinberger, M., Schmalstieg, D., & Wimmer, M. (2020). Fast Multi-View Rendering for Real-Time Applications. In S. Frey (Ed.), Eurographics Symposium on Parallel Graphics and Visualization (pp. 13–23). Eurographics Association. https://doi.org/10.2312/pgv.20201071 ( reposiTUm)
Kán, P., Unterguggenberger, J., & Kaufmann, H. (2015). High-Quality Consistent Illumination in Mobile Augmented Reality by Radiance Convolution on the GPU. In G. Bebis (Ed.), ISVC 2015, Part I, LNCS 9474 (pp. 574–585). Springer. http://hdl.handle.net/20.500.12708/56167 ( reposiTUm)

Präsentationen

Unterguggenberger, J., Lipp, L., Ulschmid, A., Pogrzebacz, V., Wiesinger, A., & Kristmann, E. (2023, February 7). An Introduction to Vulkan [Conference Presentation]. Vulkanised 2023, München, Germany. http://hdl.handle.net/20.500.12708/192724 ( reposiTUm)

Hochschulschriften

Unterguggenberger, J. (2025). Fast rendering of ultra-detailed geometry in real time on modern GPUs [Dissertation, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2025.132181 ( reposiTUm)
Unterguggenberger, J. (2016). Realistic rendering in mobile augmented reality [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2016.34153 ( reposiTUm)