Wissenschaftliche Artikel

Medeiros, M. L., Kaufmann, H., & Schmidt, J. (2025). Immersive Analytics as a Support Medium for Data-Driven Monitoring in Hydropower. IEEE Transactions on Visualization and Computer Graphics, 31(5), 3536–3546. https://doi.org/10.1109/TVCG.2025.3549157 ( reposiTUm)
Batik, T., Brument, H., Vasylevska, K., & Kaufmann, H. (2025). Shiftly: A Novel Origami Shape-Shifting Haptic Device for Virtual Reality. IEEE Transactions on Visualization and Computer Graphics, 31(5), 2331–2341. https://doi.org/10.1109/TVCG.2025.3549548 ( reposiTUm)
De Pace, F., Manuri, F., Bosco, M., Sanna, A., & Kaufmann, H. (2024). Supporting Human–Robot Interaction by Projected Augmented Reality and a Brain Interface. IEEE Transactions on Human-Machine Systems, 54(5), 599–608. https://doi.org/10.1109/THMS.2024.3414208 ( reposiTUm)
De Pace, F., & Kaufmann, H. (2023). A systematic evaluation of an RTK-GPS device for wearable augmented reality. Virtual Reality. https://doi.org/10.1007/s10055-023-00863-3 ( reposiTUm)
Reimer, D., Podkosova, I., Scherzer, D., & Kaufmann, H. (2023). Evaluation and improvement of HMD-based and RGB-based hand tracking solutions in VR. Frontiers in Virtual Reality, 4. https://doi.org/10.3389/frvir.2023.1169313 ( reposiTUm)
Wimmer, M., Kovacic, I., Ferschin, P., Rist, F., Hensel, M., Schinegger, K., Rutzinger, S., Kaufmann, H., Kilian, M., Müller, C., Izmestiev, I., Nawratil, G., Füssl, J., Stavric, M., Hahn, D., & Suter, G. (2022). Advanced Computational Design – digitale Methoden für die frühe Entwurfsphase. Bautechnik, 99(10), 720–730. https://doi.org/10.1002/bate.202200057 ( reposiTUm)
Podkosova, I., Reisinger, J., Kaufmann, H., & Kovacic, I. (2022). BIMFlexi-VR: A Virtual Reality Framework for Early-Stage Collaboration in Flexible Industrial Building Design. Frontiers in Virtual Reality, 3, Article 782169. https://doi.org/10.3389/frvir.2022.782169 ( reposiTUm)
Pichler, T. A., Ferko, A., Ferko, M., Kán, P., & Kaufmann, H. (2022). Precomputed fast rejection ray-triangle intersection. Graphics and Visual Computing, 6, Article 200047. https://doi.org/10.1016/j.gvc.2022.200047 ( reposiTUm)
Reisinger, J., Zahlbruckner, M. A., Kovacic, I., Kán, P., Wang-Sukalia, X., & Kaufmann, H. (2021). Integrated multi-objective evolutionary optimization of production layout scenarios for parametric structural design of flexible industrial buildings. Journal of Building Engineering, 46(103766), 103766. https://doi.org/10.1016/j.jobe.2021.103766 ( reposiTUm)
Pirch, S., Müller, F., Iofinova, E., Pazmandi, J., Hütter, C., Chiettini, M., Sin, C., Kaan, B., Podkosova, I., Kaufmann, H., & Menche, J. (2021). The VRNetzer platform enables interactive network analysis in Virtual Reality. Nature Communications, 12(2432). https://doi.org/10.1038/s41467-021-22570-w ( reposiTUm)
Mossel, A., Schoenauer, C., Froeschl, M., Peer, A., Goellner, J., & Kaufmann, H. (2021). Immersive training of first responder squad leaders in untethered virtual reality. Virtual Reality, 25(3), 745–759. https://doi.org/10.1007/s10055-020-00487-x ( reposiTUm)
Mirzaei, M., Kán, P., & Kaufmann, H. (2021). Effects of Using Vibrotactile Feedback on Sound Localization by Deaf and Hard-of-Hearing People in Virtual Environments. Electronics, 10(22), 2794. https://doi.org/10.3390/electronics10222794 ( reposiTUm)
Vonach, E., Schindler, C., & Kaufmann, H. (2021). StARboard & TrACTOr: Actuated Tangibles in an Educational TAR Application. Multimodal Technologies and Interaction, 5(2), 6. https://doi.org/10.3390/mti5020006 ( reposiTUm)
Reimer, D., Podkosova, I., Scherzer, D., & Kaufmann, H. (2021). Colocation for SLAM-Tracked VR Headsets with Hand Tracking. Computers, 10(5), 58. https://doi.org/10.3390/computers10050058 ( reposiTUm)
Mirzaei, M., Kan, P., & Kaufmann, H. (2020). EarVR: Using Ear Haptics in Virtual Reality for Deaf and Hard-of-Hearing People. IEEE Transactions on Visualization and Computer Graphics, 26(5), 2084–2093. https://doi.org/10.1109/tvcg.2020.2973441 ( reposiTUm)
Kán, P., & Kaufmann, H. (2019). DeepLight: light source estimation for augmented reality using deep learning. The Visual Computer: International Journal of Computer Graphics, 35, 873–883. https://doi.org/10.1007/s00371-019-01666-x ( reposiTUm)
Gerstweiler, G., Furlan, L., Timofeev, M., & Kaufmann, H. (2018). Extraction of Structural and Semantic Data from 2D Floor Plans for Interactive and Immersive VR Real Estate Exploration. Technologies, 6(4), 101. https://doi.org/10.3390/technologies6040101 ( reposiTUm)
Gerstweiler, G., Platzer, K., & Kaufmann, H. (2018). DARGS: Dynamic AR Guiding System for Indoor Environments. Computers, 7(1), 5. https://doi.org/10.3390/computers7010005 ( reposiTUm)
Vasylevska, K., & Kaufmann, H. (2017). Compressing VR: Fitting Large Virtual Environments within Limited Physical Space. IEEE Computer Graphics and Applications, 37(5), 85–91. https://doi.org/10.1109/mcg.2017.3621226 ( reposiTUm)
Gerstweiler, G., Vonach, E., & Kaufmann, H. (2016). HyMoTrack: A Mobile AR Navigation System for Complex Indoor Environments. Sensors. https://doi.org/10.3390/s16010017 ( reposiTUm)
Rezagholizadeh, M., Akhavan, T., Soudi, A., Kaufmann, H., & Clark, J. J. (2016). A Retargeting Approach for Mesopic Vision: Simulation and Compensation. JOURNAL OF IMAGING SCIENCE AND TECHNOLOGY, 60(1), 10410–10412. https://doi.org/10.2352/j.imagingsci.technol.2016.60.1.010410 ( reposiTUm)
Akhavan, T., & Kaufmann, H. (2015). Backward compatible HDR stereo matching: a hybrid tone-mapping-based framework. EURASIP JOURNAL ON IMAGE AND VIDEO PROCESSING. https://doi.org/10.1186/s13640-015-0092-3 ( reposiTUm)
Fritz, D., Mossel, A., & Kaufmann, H. (2015). Markerless 3D Interaction in an Unconstrained Handheld Mixed Reality Setup. The International Journal of Virtual Reality, 15(1), 25–34. http://hdl.handle.net/20.500.12708/150382 ( reposiTUm)
Söchting, E., Hartl, J., Riederer, M., Schönauer, C., Kaufmann, H., & Lamm, C. (2015). Development of Tests to Evaluate the Sensory Abilities of Children with Autism Spectrum Disorder. Procedia Computer Science, 67, 193–203. https://doi.org/10.1016/j.procs.2015.09.263 ( reposiTUm)
Mossel, A., Leichtfried, M., Kaltenriener, C., & Kaufmann, H. (2014). SmartCopter - Enabling Autonomous Flight in Indoor Environments with a Smartphone as On-Board Processing Unit. International Journal of Pervasive Computing and Communications, 10(1), 92–114. https://doi.org/10.1108/ijpcc-01-2014-0010 ( reposiTUm)
Mossel, A., Gerstweiler, G., Vonach, E., Chmelina, K., & Kaufmann, H. (2014). Vision-Based Long-Range 3D Tracking, applied to Underground Surveying Tasks. Journal of Applied Geodesy, 8(1). https://doi.org/10.1515/jag-2013-0009 ( reposiTUm)
Jansen-Kosterink, S. M., Huis in ’t Veld, R. M. H. A., Schönauer, C., Kaufmann, H., Hermens, H. J., & Vollenbroek-Hutten, M. M. R. (2013). A Serious Exergame for Patients Suffering from Chronic Musculoskeletal Back and Neck Pain: A Pilot Study. Games for Health Journal, 2(5), 299–307. https://doi.org/10.1089/g4h.2013.0043 ( reposiTUm)
Schönauer, C., & Kaufmann, H. (2013). Wide Area Motion Tracking Using Consumer Hardware. The International Journal of Virtual Reality, 12(1), 1–9. http://hdl.handle.net/20.500.12708/155145 ( reposiTUm)
Pulido Herrera, E., Kaufmann, H., Secue, J., Quirós, R., & Fabregat, G. (2013). Improving Data Fusion in Personal Positioning Systems for Outdoor Environments. Information Fusion, 14(1), 45–56. https://doi.org/10.1016/j.inffus.2012.01.009 ( reposiTUm)
Mossel, A., Schönauer, C., Gerstweiler, G., & Kaufmann, H. (2012). ARTiFICe - Augmented Reality Framework for Distributed Collaboration. The International Journal of Virtual Reality, 11(3), 1–7. http://hdl.handle.net/20.500.12708/163975 ( reposiTUm)
Strasser, I., Koller, I., Strauß, S., Csisinko, M., Kaufmann, H., & Glück, J. (2010). Use of strategy in a 3-dimensional spatial ability test. Journal of Individual Differences, 31(2), 74–77. https://doi.org/10.1027/1614-0001/a000013 ( reposiTUm)
Kaufmann, H. (2009). Virtual Environments for Mathematics and Geometry Education. Themes in Science and Technology Education, SPECIAL ISSUE: VIRTUAL REALITY IN EDUCATION, VOL. 2(1–2), 131–152. http://hdl.handle.net/20.500.12708/167049 ( reposiTUm)
Kalapanidas, E., Davarakis, C., Fernandez Aranda, F., Jiménez-Murcia, S., Kocsis, O., Ganchev, T., Kaufmann, H., Lam, T., & Konstantas, D. (2009). PlayMancer: Games for Health with Accessibility in Mind. Communications & Strategies, 73, 105–120. http://hdl.handle.net/20.500.12708/165643 ( reposiTUm)
Kaufmann, H. (2009). Dynamic Differential Geometry in Education. Journal for Geometry and Graphics, 13(2). http://hdl.handle.net/20.500.12708/165644 ( reposiTUm)
Glück, J., Dünser, A., Steinbügl, K., & Kaufmann, H. (2007). Warning: Subtle Aspects of Strategy Assessment may Affect Correlations Among Spatial Tests. Perceptual and Motor Skills, 104, 123–140. http://hdl.handle.net/20.500.12708/169654 ( reposiTUm)
Kaufmann, H., & Csisinko, M. (2007). Multiple Head Mounted Displays in Virtual and Augmented Reality Applications. The International Journal of Virtual Reality, 6(2), 43–50. http://hdl.handle.net/20.500.12708/169656 ( reposiTUm)
Glück, J., Kaufmann, H., Dünser, A., & Steinbügl, K. (2005). Geometrie und Raumvorstellung - Psychologische Perspektiven. Informationsblätter Der Geometrie (IBDG), 24(1), 4–11. http://hdl.handle.net/20.500.12708/173377 ( reposiTUm)
Kaufmann, H. (2003). Augmented Reality für die Geometrie. Tell&Call, 03(3), 35. http://hdl.handle.net/20.500.12708/174832 ( reposiTUm)

Beiträge in Tagungsbänden

Lautenbach, T., Perl, O., Brument, H., & Kaufmann, H. (2025). GeoCROW: Immersive Geospatial Data Visualization and Interaction in Virtual Reality. In Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), IEEE Conference on (pp. 414–420). https://doi.org/10.1109/VRW66409.2025.00094 ( reposiTUm)
Huber, M., Kloiber, S., Ulschmid, A., Soccini, A. M., Clocchiatti, A., Kaufmann, H., & Krösl, K. (2025). Exploring Seated Locomotion Techniques in Virtual Reality for People with Limited Mobility. In Proceedings of the 20th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - GRAPP (pp. 161–173). SciTePress. http://hdl.handle.net/20.500.12708/213932 ( reposiTUm)
Mortezapoor, S., Ghazanfari, M., Vonach, E., Hoffmann, J. P., & Kaufmann, H. (2025). AR Monitoring System for User Safety in VR Encountered-Type Haptics. In 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 316–318). https://doi.org/10.34726/9721 ( reposiTUm)
Vasylevska, K., Ghazanfari, M., Sharifmoghaddam, K., Mortezapoor, S., Vonach, E., Brument, H., Nawratil, G., & Kaufmann, H. (2024). Stiffness simulation with haptic feedback using robotic gripper and paper Origami as end-effector. In 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Orlando, FL, United States of America (the). IEEE E Computer Society. https://doi.org/10.34726/6619 ( reposiTUm)
Lautenbach, T., Podkosova, I., & Kaufmann, H. (2024). ProjectVerse: Making VR Research Visible in VR. In Gesellschaft für Informatik e.V. (Ed.), VR/AR Workshop 2024. https://doi.org/10.18420/vrar2024_0009 ( reposiTUm)
Reisinger, J., Zahlbruckner, M. A., Kán, P., Podkosova, I., Kaufmann, H., & Kovacic, I. (2024). RE:Stock Industry: Digital Framework for The Circular Reuse of Existing Structures for Vertical Production. In Proceedings of the 2024 European Conference on Computing in Construction. 2024 European Conference on Computing in Construction, Kreta, Greece. https://doi.org/10.35490/EC3.2024.322 ( reposiTUm)
Bosco, M., Kán, P., & Kaufmann, H. (2024). Conversational Agent for Procedural Building Design in Virtual Reality. In S. Hasegawa, N. Sakata, & V. Sundstedt (Eds.), Virtual Environments 2024 : ICAT - EGVE : 34th International Conference on Artificial Reality and Telexistence : 29th Eurographics Symposium on Virtual Environments. Eurographics - The European Association for Computer Graphics. https://doi.org/10.2312/egve.20241378 ( reposiTUm)
Kán, P., Gerstweiler, G., Sebernegg, A., & Kaufmann, H. (2024). Analysis of Tennis Forehand Technique using Machine Learning. In S. Hasegawa, N. Sakata, & V. Sundstedt (Eds.), International Conference on Artificial Reality and Telexistence : Eurographics Symposium on Virtual Environments (2024). Eurographics - The European Association for Computer Graphics. https://doi.org/10.2312/egve.20241363 ( reposiTUm)
Varzandeh, S., Vasylevska, K., Vonach, E., & Kaufmann, H. (2024). Towards Environment- and Task-Independent Locomotion Prediction for Haptic VR. In ICAT-EGVE 2024 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments. ICAT-EGVE 2024 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Tsukuba, Japan. Eurographics Association. https://doi.org/10.2312/EGVE.20241356 ( reposiTUm)
Brument, H., Zhang, R., & Kaufmann, H. (2024). Influence of Virtual Reality Setup on Locomotion Technique Usage during Navigation with Walking, Steering and Teleportation. In S. Hasegawa, N. Sakata, & V. Sundstedt (Eds.), Virtual Environments 2024 : ICAT - EGVE - 34th International Conference on Artificial Reality and Telexistence. 29th Eurographics Symposium on Virtual Environments. Eurographics Association. https://doi.org/10.2312/egve.20241377 ( reposiTUm)
Kán, P., Rumpelnik, M., & Kaufmann, H. (2023). Embodied Conversational Agents with Situation Awareness for Training in Virtual Reality. In ICAT-EGVE 2023 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments. ICAT-EGVE 2023 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Dublin, Ireland. Eurographics Association. https://doi.org/10.2312/egve.20231310 ( reposiTUm)
Mortezapoor, S., Vasylevska, K., Vonach, E., & Kaufmann, H. (2023). CoboDeck: a large-scale haptic VR system using a collaborative mobile robot. In VR 2023. Proceedings. 2023 IEEE Conference Virtual Reality and 3D User Interfaces (pp. 297–307). Institute of Electrical and Electronics Engineers (IEEE). https://doi.org/10.34726/5241 ( reposiTUm)
Kovacs, B. I., Erb, I., Kaufmann, H., & Ferschin, P. (2023). MR.Sketch. Immediate 3D Sketching via Mixed Reality Drawing Canvases. In Proceedings of the 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (pp. 10–19). https://doi.org/10.1109/ISMAR59233.2023.00015 ( reposiTUm)
Podkosova, I., Reisinger, J., Zahlbruckner, M. A., Kovacic, I., & Kaufmann, H. (2023). Evaluation of Virtual Reality for Early-Stage Structure and Production Planning for Industrial Buildings. In 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (pp. 159–166). IEEE. https://doi.org/10.1109/ISMAR-Adjunct60411.2023.00040 ( reposiTUm)
Schönauer, C., Kaufmann, H., Roussou, M., Rüggeberg, J., Rüggeberg, J., Katsikaris, L., Rogkas, S., & Christopoulos, D. (2023). Creating Informal Learning and First Responder Training XR Experiences with the ImmersiveDeck. In 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (pp. 53–60). IEEE. https://doi.org/10.1109/VRW58643.2023.00016 ( reposiTUm)
Reimer, D., Scherzer, D., & Kaufmann, H. (2023). Ownership Estimation for Tracked Hands in a Colocated VR Environment. In J.-M. Normand, M. Sugimoto, & V. Sundstedt (Eds.), ICAT-EGVE 2023 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments (pp. 105–114). Eurographics Association. https://doi.org/10.2312/egve.20231318 ( reposiTUm)
Vasylevska, K., Batik, T., Brument, H., Sharifmoghaddam, K., Nawratil, G., Vonach, E., Mortezapoor, S., & Kaufmann, H. (2023). Action-Origami Inspired Haptic Devices for Virtual Reality. In E. Brunvand & M. Glencross (Eds.), Proceedings. SIGGRAPH 2023 Emerging Technologies (pp. 1–2). Association for Computing Machinery. https://doi.org/10.34726/5145 ( reposiTUm)
Schaub, L., Podkosova, I., Schönauer, C., & Kaufmann, H. (2022). Point cloud to BIM registration for robot localization and Augmented Reality. In Proceedings 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (pp. 77–84). IEEE. https://doi.org/10.1109/ISMAR-Adjunct57072.2022.00025 ( reposiTUm)
Mortezapoor, S., Schönauer, C., Rüggeberg, J., & Kaufmann, H. (2022). Photogrammabot: An Autonomous ROS-Based Mobile Photography Robot for Precise 3D Reconstruction and Mapping of Large Indoor Spaces for Mixed Reality. In Proceedings of 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 101–107). IEEE. https://doi.org/10.1109/VRW55335.2022.00033 ( reposiTUm)
Reisinger, J., Podkosova, I., Kovacic, I., & Kaufmann, H. (2022). Evaluation of a Real-time Optimization and Decision Making Framework in Virtual Reality for Life Cycle Analysis of Flexible Industrial Building Structures Incoporating Production Processes. In 17th sdewes Conference Paphos 2022, Book of Abstracts (pp. 279–279). http://hdl.handle.net/20.500.12708/142189 ( reposiTUm)
Zahlbruckner, M. A., Reisinger, J., Wang-Sukalia, X., Kan, P., Knoll, M., Kovacic, I., & Kaufmann, H. (2022). Evaluation of parametric multi-objective optimization and decision support tool for flexible industrial building design. In L. C. Tagliabue, A. Chassiakos, D. M. Hall, D. Nikolic, & R. Soman (Eds.), Proceedings of the 2022 European Conference on Computing in Construction (pp. 115–122). https://doi.org/10.35490/EC3.2022.202 ( reposiTUm)
Reisinger, J., Wang-Sukalia, X., Kan, P., Kovacic, I., Kaufmann, H., Knoll, M., & Zahlbruckner, M. A. (2022). Framework for integrated multi-objective optimization of production and industrial building design. In L. C. Tagliabue, Hall Daniel M., A. Chassiakos, D. Nikolic, & R. Soman (Eds.), Proceedings of the 2022 European Conference on Computing in Construction. https://doi.org/10.35490/EC3.2022.223 ( reposiTUm)
Mirzaei, M., Kan, P., & Kaufmann, H. (2021). Multi-modal Spatial Object Localization in Virtual Reality for Deaf and Hard-of-Hearing People. In 2021 IEEE Virtual Reality and 3D User Interfaces (VR). IEEE Computer Society. https://doi.org/10.1109/vr50410.2021.00084 ( reposiTUm)
Mirzaei, M., Kan, P., & Kaufmann, H. (2021). Head Up Visualization of Spatial Sound Sources in Virtual Reality for Deaf and Hard-of-Hearing People. In 2021 IEEE Virtual Reality and 3D User Interfaces (VR). IEEE Computer Society. https://doi.org/10.1109/vr50410.2021.00083 ( reposiTUm)
Reisinger, J., Kovacic, I., Kaufmann, H., Kan, P., & Podkosova, I. (2020). Framework Proposal for a BIM-Based Digital Platform for Flexible Design and Optimization of Industrial Buildings for Industry 4.0. In CIB W78 Proceedings. ICCCBE+CIB W78 2020 - The First Virtual Joint Conference on Computing and Information Technology in Civil and Building Engineering, São Paulo (online), Brazil. online. https://doi.org/10.46421/2706-6568.37.2020.paper029 ( reposiTUm)
Vasylevska, K., Kovacs, B. I., & Kaufmann, H. (2020). VR Bridges: Simulating Smooth Uneven Surfaces in VR. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). Ieee Vr 2020, United States of America (the). IEEE. https://doi.org/10.1109/vr46266.2020.00059 ( reposiTUm)
Reimer, D., Langbehn, E., Kaufmann, H., & Scherzer, D. (2020). The Influence of Full-Body Representation on Translation and Curvature Gain. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, Austria. IEEE Virtual Reality. https://doi.org/10.1109/vrw50115.2020.00032 ( reposiTUm)
Schönauer, C., Bösch, C., Wechdorn, T., Göllner, J., Peer, A., Mossel, A., & Kaufmann, H. (2020). Physical object interaction in first responder mixed reality training. In Virtual, Augmented, and Mixed Reality (XR) Technology for Multi-Domain Operations. SPIE Defense + Commercial Sensing, Anaheim, United States of America (the). SPIE. https://doi.org/10.1117/12.2557396 ( reposiTUm)
Vasylevska, K., Yoo, H., Akhavan, T., & Kaufmann, H. (2019). Towards Eye-Friendly VR: How Bright Should It Be? In Proceedings of IEEE VR (pp. 1–9). http://hdl.handle.net/20.500.12708/57784 ( reposiTUm)
Brument, H., Podkosova, I., Kaufmann, H., Olivier, A.-H., & Argelaguet, F. (2019). Virtual vs. Physical Navigation in VR: Study of Gaze and Body Segments Temporal Reorientation Behaviour. In Proceedings of IEEE VR 2019 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces (pp. 1–10). http://hdl.handle.net/20.500.12708/57795 ( reposiTUm)
Göllner, J., Peer, A., Meurers, C., Wurzer, G., Schönauer, C., & Kaufmann, H. (2019). Virtual Reality CBRN Defence. In Meeting Proceedings of the Simulation and Modelling Group Symposium 171 (pp. 1–25). STO. http://hdl.handle.net/20.500.12708/57930 ( reposiTUm)
Adolf, J., Kán, P., Outram, B., Kaufmann, H., Doležal, J., & Lhotská, L. (2019). Juggling in VR: Advantages of Immersive Virtual Reality in Juggling Learning. In 25th ACM Symposium on Virtual Reality Software and Technology. ACM. https://doi.org/10.1145/3359996.3364246 ( reposiTUm)
Kán, P., & Kaufmann, H. (2018). Automatic Furniture Arrangement Using Greedy Cost Minimization. In IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR) (pp. 1–8). IEEE Computer Society. http://hdl.handle.net/20.500.12708/57366 ( reposiTUm)
Podkosova, I., & Kaufmann, H. (2018). Mutual collision avoidance during walking in real and collaborative virtual environments. In Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games. i3D’18, Montreal, Canada. https://doi.org/10.1145/3190834.3190845 ( reposiTUm)
Podkosova, I., & Kaufmann, H. (2018). Co-presence and proxemics in shared walkable virtual environments with mixed colocation. In Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology. VRST 18, Tokio, Japan. ACM Digital Library. https://doi.org/10.1145/3281505.3281523 ( reposiTUm)
Kán, P., & Kaufmann, H. (2017). Automated Interior Design Using a Genetic Algorithm. In Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology (pp. 1–10). IEEE Computer Society. http://hdl.handle.net/20.500.12708/57024 ( reposiTUm)
Kán, P., Davletaliyev, M., & Kaufmann, H. (2017). Discovering New Monte Carlo Noise Filters with Genetic Programming. In A. Peytavie & C. Bosch (Eds.), EG 2017 - Short Papers (pp. 1–4). Eurographics Association. https://doi.org/10.2312/egsh.20171006 ( reposiTUm)
Vasylevska, K., & Kaufmann, H. (2017). Towards efficient spatial compression in self-overlapping virtual environments. In 2017 IEEE Symposium on 3D User Interfaces (3DUI). IEEE Symposium on 3D User Interfaces (3DUI), Orlando, FL, United States of America (the). IEEE. https://doi.org/10.1109/3dui.2017.7893312 ( reposiTUm)
Vasylevska, K., Podkosova, I., & Kaufmann, H. (2017). Teaching Virtual Reality with HTC Vive and Leap Motion. In Proceedings of SIGGRAPH Asia Symposium on Education (pp. 1–8). ACM Siggraph. http://hdl.handle.net/20.500.12708/57240 ( reposiTUm)
Podkosova, I., & Kaufmann, H. (2017). Preventing Imminent Collisions between Co-Located Users in HMD-Based VR in Non-Shared Scenarios. In Proceedings of the 30 th International Conference on Computer Animation and Social Agents (pp. 37–46). CASA 2017. http://hdl.handle.net/20.500.12708/57242 ( reposiTUm)
Mossel, A., Froeschl, M., Schoenauer, C., Peer, A., Goellner, J., & Kaufmann, H. (2017). VROnSite: Towards immersive training of first responder squad leaders in untethered virtual reality. In 2017 IEEE Virtual Reality (VR). IEEE Virtual Reality, Alexandria, Virginia, United States of America (the). https://doi.org/10.1109/vr.2017.7892324 ( reposiTUm)
Vonach, E., Gatterer, C., & Kaufmann, H. (2017). VRRobot: Robot actuated props in an infinite virtual environment. In 2017 IEEE Virtual Reality (VR). IEEE Virtual Reality 2017, Los Angeles, CA, United States of America (the). IEEE. https://doi.org/10.1109/vr.2017.7892233 ( reposiTUm)
Podkosova, I., Urbanek, M., & Kaufmann, H. (2016). A Hybrid Sound Model for 3D Audio Games with Real Walking. In Proceedings of the 29th International Conference on Computer Animation and Social Agents. ACM. https://doi.org/10.1145/2915926.2915948 ( reposiTUm)
Podkosova, I., Vasylevska, K., Schönauer, C., Vonach, E., Fikar, P., Broneder, E., & Kaufmann, H. (2016). ImmersiveDeck: A large-scale wireless VR system for multiple users. In Proceesings of the 9th Workshop on Software Engineering and Architectures for Realtime Interactive Systems SEARIS 2016. IEEE Xplore Digital Library. http://hdl.handle.net/20.500.12708/56489 ( reposiTUm)
Vonach, E., Ternek, M., Gerstweiler, G., & Kaufmann, H. (2016). Design of a Health Monitoring Toy for Children. In Proceedings of the The 15th International Conference on Interaction Design and Children. International Conference for Interaction Design and Children (IDC), Manchester, United Kingdom of Great Britain and Northern Ireland (the). https://doi.org/10.1145/2930674.2930694 ( reposiTUm)
Mossel, A., Peer, A., Göllner, J., & Kaufmann, H. (2015). Towards An Immersive Virtual Reality Training System For CBRN Disaster Preparedness. In The 12th International Multidisciplinary Modeling & Simulation Multiconference. DIME University of Genoa, DIMEH University of Calabria. http://hdl.handle.net/20.500.12708/56053 ( reposiTUm)
Vasylevska, K., & Kaufmann, H. (2015). Influence of Path Complexity on Spatial Overlap Perception in Virtual Environments. In M. Imura, P. Figueroa, & B. Mohler (Eds.), Proceedings of International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments (pp. 1–8). The Eurographics Association. https://doi.org/10.2312/egve.20151324 ( reposiTUm)
Kán, P., & Kaufmann, H. (2015). Mobile Multiview Diffuse Texture Extraction. In Smart Tools and Applications in Computer Graphics (pp. 113–120). Eurographics Association. http://hdl.handle.net/20.500.12708/56147 ( reposiTUm)
Podkosova, I., & Kaufmann, H. (2015). Mutual Proximity Awareness in Immersive Multi-User Virtual Environments with Real Walking. In M. Imura, P. Figueroa, & B. Mohler (Eds.), Proceedings of International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments (pp. 109–116). Eurographics Association. https://doi.org/10.2312/egve.20151317 ( reposiTUm)
Mossel, A., Peer, A., Göllner, J., & Kaufmann, H. (2015). Requirements Analysis On A Virtual Reality Training System For CBRN Crisis Preparedness. In Proceedings of the 59th Annual Meeting of the ISSS. International Society for the Systems Sciences, Berlin, Germany. Inderscience Publisher. http://hdl.handle.net/20.500.12708/56054 ( reposiTUm)
Kán, P., Unterguggenberger, J., & Kaufmann, H. (2015). High-Quality Consistent Illumination in Mobile Augmented Reality by Radiance Convolution on the GPU. In G. Bebis (Ed.), ISVC 2015, Part I, LNCS 9474 (pp. 574–585). Springer. http://hdl.handle.net/20.500.12708/56167 ( reposiTUm)
Vasylevska, K., & Kaufmann, H. (2014). Influence of Vertical Navigation Metaphors on Presence. In In Challenging Presence - Proceedings of 15th International Conference on Presence (ISPR 2014) (pp. 205–212). http://hdl.handle.net/20.500.12708/55149 ( reposiTUm)
Chmelina, K., Mossel, A., & Kaufmann, H. (2014). Echtzeitvermessung mit Infrarottrackingkameras - Untersuchung einer neuen Messtechnik für untertage. In Ingenieurvermessung 14: Beiträge zum 17. Internationalen Ingenieursvermessungskurs (pp. 3–14). Herbert Wichmann-Verlag. http://hdl.handle.net/20.500.12708/54714 ( reposiTUm)
Chmelina, K., Lammer, E., Mossel, A., & Kaufmann, H. (2014). Real-Time Machine Guidance with Tracking Cameras. In Proceeding of the 6th International Symposium High Performance Mining (pp. 679–687). Druckservice Zillekens. http://hdl.handle.net/20.500.12708/55094 ( reposiTUm)
Kán, P., Dünser, A., Billinghurst, M., Schönauer, C., & Kaufmann, H. (2014). The Effects of Direct and Global Illumination on Presence in Augmented Reality. In Challenging Presence - Proceedings of 15th International Conference on Presence (ISPR 2014) (pp. 223–230). Facultas Verlags- und Buchhandels AG. http://hdl.handle.net/20.500.12708/55099 ( reposiTUm)
Fritz, D., Mossel, A., & Kaufmann, H. (2014). Evaluating RGB+D Hand Posture Detection Methods for Mobile 3D Interaction. In Proceedings of the 16th International Conference of Virtual Technologies (VRIC’14). 16th International Conference and Exibition on Virtual Technologies, Laval, France. ACM. http://hdl.handle.net/20.500.12708/55083 ( reposiTUm)
Riederer, M., Schönauer, C., Kaufmann, H., Söchting, E., & Lamm, C. (2014). Development of Tests to Evaluate the Sensory Abilities of Children with Autism Spectrum Disorder using Touch and Force Sensors. In Proceedings of 4th International Conference on Wireless Mobile Communication and Healthcare (p. 4). IEEE. http://hdl.handle.net/20.500.12708/55805 ( reposiTUm)
Vonach, E., Gerstweiler, G., & Kaufmann, H. (2014). ACTO. In Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces - ITS ’14. ACM International Conference on Interactive Tabletops and Surfaces (ITS 2014), Dresden, Germany. ACM. https://doi.org/10.1145/2669485.2669522 ( reposiTUm)
Barclay, A., & Kaufmann, H. (2014). FT-RANSAC: Towards robust multi-modal homography estimation. In 2014 8th IAPR Workshop on Pattern Reconition in Remote Sensing. 8th IAPR Workshop on Pattern Recognition in Remote Sensing (PRRS), Stockholm, Sweden. IEEE. https://doi.org/10.1109/prrs.2014.6914290 ( reposiTUm)
Kán, P., & Kaufmann, H. (2013). Differential Irradiance Caching for Fast High-Quality Light Transport Between Virtual and Real Worlds. In Proceedings of International Symposium on Mixed and Augmented Reality (ISMAR) (pp. 133–141). IEEE Computer Society. http://hdl.handle.net/20.500.12708/54708 ( reposiTUm)
Kaufmann, H. (2013). 15 Years of VR/AR in Education - A Personal Summary and Outlook. In VARE 2013 Proceedings - Abstract Book (p. 19). http://hdl.handle.net/20.500.12708/54733 ( reposiTUm)
Leichtfried, M., Kaltenriner, C., Mossel, A., & Kaufmann, H. (2013). Autonomous Flight using a Smartphone as On-Board Processing Unit in GPS-Denied Environments. In Proceedings of International Conference on Advances in Mobile Computing & Multimedia - MoMM ’13. 11th International Conference on Advances in Mobile Computing & Multimedia (MoMM), Vienna, Austria, Austria. ACM New York, NY, USA. https://doi.org/10.1145/2536853.2536898 ( reposiTUm)
Mossel, A., & Kaufmann, H. (2013). Wide area optical user tracking in unconstrained indoor environments. In 2013 23rd International Conference on Artificial Reality and Telexistence (ICAT). The 23rd International Conference on Artificial Reality and Telexistence (ICAT2013), Tokyo, Japan, Non-EU. IEEE. https://doi.org/10.1109/icat.2013.6728915 ( reposiTUm)
Venditti, B., Kaufmann, H., & Mossel, A. (2013). 3DTouch and HOMER-S. In Proceedings of the Virtual Reality International Conference: Laval Virtual. Laval Virtual - 15th International Conference on Virtual Reality and Converging Technologies, Laval, France, EU. ACM. https://doi.org/10.1145/2466816.2466829 ( reposiTUm)
Mossel, A., Venditti, B., & Kaufmann, H. (2013). DrillSample. In Proceedings of the Virtual Reality International Conference: Laval Virtual. Laval Virtual - 15th International Conference on Virtual Reality and Converging Technologies, Laval, France, EU. ACM. https://doi.org/10.1145/2466816.2466827 ( reposiTUm)
Schönauer, C., Vonach, E., Gerstweiler, G., & Kaufmann, H. (2013). 3D building reconstruction and thermal mapping in fire brigade operations. In Proceedings of the 4th Augmented Human International Conference on - AH ’13. 4th Augmented Human International Conference, Stuttgart, EU. ACM. https://doi.org/10.1145/2459236.2459271 ( reposiTUm)
Schönauer, C., Vonach, E., Gerstweiler, G., & Kaufmann, H. (2013). 3D building reconstruction and thermal mapping in fire brigade operations. In 2013 IEEE Virtual Reality (VR). IEEE, Austria. IEEE. https://doi.org/10.1109/vr.2013.6549445 ( reposiTUm)
Vasylevska, K., Kaufmann, H., Suma, E. A., & Bolas, M. (2013). Flexible Spaces: Dynamic Layout Generation for Infinite Walking in Virtual Environments. In Flexible Spaces: Dynamic Layout Generation for Infinite Walking in Virtual Environments (pp. 1–4). http://hdl.handle.net/20.500.12708/54597 ( reposiTUm)
Perl, T., Venditti, B., & Kaufmann, H. (2013). PS Move API: A Cross-Platform 6DoF Tracking Framework. In Proceedings of the Workshop on Off-The-Shelf Virtual Reality (p. 8). http://hdl.handle.net/20.500.12708/54648 ( reposiTUm)
Kán, P., & Kaufmann, H. (2013). Differential Progressive Path Tracing for High-Quality Previsualization and Relighting in Augmented Reality. In G. Bebis (Ed.), ISVC 2013, Part II, LNCS 8034 (pp. 328–338). Springer. http://hdl.handle.net/20.500.12708/54671 ( reposiTUm)
Fikar, P., Schönauer, C., & Kaufmann, H. (2013). The Sorcerer’s Apprentice: A serious game aiding rehabilitation in the context of Subacromial Impingement Syndrome. In Proceedings of the ICTs for improving Patients Rehabilitation Research Techniques. Pervasive Computing Technologies for Healthcare (PervasiveHealth), 2013 7th International Conference on, Venedig, EU. IEEE. https://doi.org/10.4108/icst.pervasivehealth.2013.252224 ( reposiTUm)
Gerstweiler, G., Kaufmann, H., Schönauer, C., & Vonach, E. (2013). Parallel Tracking and Mapping in Hofburg Festsaal. In IEEE Virtual Reality (p. 2). IEEE. http://hdl.handle.net/20.500.12708/54599 ( reposiTUm)
Schönauer, C., Pintaric, T., & Kaufmann, H. (2012). Full Body Motion Capture - A Flexible Marker Based Solution. In Proceedings of Workshop on Accessibility Engineering with user models, simulation and VR (p. 8). http://hdl.handle.net/20.500.12708/53997 ( reposiTUm)
Schönauer, C., Kaufmann, H., Jansen-Kosterink, S., & Vollenbroek-Hutten, M. (2012). Design eines Serious Games für die Rehabilitation von chronischen Rückenschmerzen. In Future and Reality of Gaming Vienna Games Conference \ FROG 2012 ///Game Over. Was nun? Vom Nutzen und Nachteil des digitalen Spiels für das Leben (pp. 31–46). Bundesministerium für Wirtschaft, Familie und Jugend, Abt. II/5. http://hdl.handle.net/20.500.12708/54372 ( reposiTUm)
Kaufmann, H. (2012). Applications of Virtual and Augmented Reality in Healthcare. In K. Wac, D. Hausheer, M. Fiedler, & P. Bonato (Eds.), Dagstuhl Seminar 12231 “Future Internet for eHealth” (pp. 12–13). Schloss Dagstuhl - Leibniz-Zentrum fuer Informatik, Germany. https://doi.org/10.4230/DagRep.2.6.1 ( reposiTUm)
Kán, P., & Kaufmann, H. (2012). High-Quality Reflections, Refractions, and Caustics in Augmented Reality and their Contribution to Visual Coherence. In Proceedings of International Symposium on Mixed and Augmented Reality (ISMAR) (pp. 99–108). IEEE Computer Society. http://hdl.handle.net/20.500.12708/54251 ( reposiTUm)
Langlotz, T., Zingerle, M., Grasset, R., Kaufmann, H., & Reitmayr, G. (2012). AR Record & Replay: Situated Compositing of Video Content in Mobile Augmented Reality. In Proceedings of the 24th Australian Computer-Human Interaction Conference on - OzCHI ’12 (pp. 318–326). ACM Press. https://doi.org/10.1145/2414536.2414588 ( reposiTUm)
Schönauer, C., Fukushi, K., Olwal, A., Kaufmann, H., & Raskar, R. (2012). Multimodal motion guidance. In Proceedings of the 14th ACM international conference on Multimodal interaction - ICMI ’12. ICMI 2012, 14th ACM International Conference on Multimodal Interaction, Santa Monica, CA, USA, Non-EU. ACM. https://doi.org/10.1145/2388676.2388706 ( reposiTUm)
Kán, P., & Kaufmann, H. (2012). Physically-Based Depth of Field in Augmented Reality. In C. Andujar & E. Puppo (Eds.), Eurographics 2012 - Short Papers (pp. 89–92). Eurographics Association. https://doi.org/10.2312/conf/EG2012/short/089-092 ( reposiTUm)
Kohn, B., Belbachir, A. N., Hahn, T., & Kaufmann, H. (2012). Event-driven body motion analysis for real-time gesture recognition. In 2012 IEEE International Symposium on Circuits and Systems. IEEE Computer Society. https://doi.org/10.1109/iscas.2012.6272132 ( reposiTUm)
Schönauer, C., Pintaric, T., Kaufmann, H., Jansen-Kosterink, S., & Vollenbroek-Hutten, M. (2011). Chronic Pain Rehabilitation with a Serious Game using Multimodal Input. In Proceedings of Virtual Rehabilitation 2011 (p. 8). http://hdl.handle.net/20.500.12708/53995 ( reposiTUm)
Schönauer, C., & Kaufmann, H. (2011). Wide Area Motion Tracking Using Consumer Hardware. In Proceedings of Workshop on Whole Body Interaction in Games and Entertainment (p. 6). http://hdl.handle.net/20.500.12708/53996 ( reposiTUm)
Schönauer, C., Pintaric, T., & Kaufmann, H. (2011). Full body interaction for serious games in motor rehabilitation. In Proceedings of the 2nd Augmented Human International Conference on - AH ’11. ACM, Austria. ACM. https://doi.org/10.1145/1959826.1959830 ( reposiTUm)
Csisinko, M., & Kaufmann, H. (2011). Cutting the Cord: Wireless Mixed Reality Displays. In Proceedings of the Virtual Reality International Conference (VRIC 2011) (p. 10). http://hdl.handle.net/20.500.12708/53629 ( reposiTUm)
Pulido Herrera, E., & Kaufmann, H. (2010). Adaptive Methods of Kalman Filtering for Personal Positioning Systems. In Proceedings of 23rd International Technical Meeting of the Satellite Division of The Institute of Navigation (p. 6). http://hdl.handle.net/20.500.12708/53331 ( reposiTUm)
Csisinko, M., & Kaufmann, H. (2010). VITAL - The Virtual Environment Interaction Technique Abstraction Layer. In Proceedings of the IEEE Virtual Reality 2010 Workshop: Software Engineering and Architectures for Realtime Interactive Systems (pp. 77–86). Shaker Verlag. http://hdl.handle.net/20.500.12708/53167 ( reposiTUm)
Kalapanidas, E., Wanatabe, H., Davarakis, C., Kaufmann, H., Fernandez Aranda, F., Lam, T., Ganchev, T., & Konstantas, D. (2008). Playmancer: A European Serious Gaming 3D Environment. In Proceedings of the 2nd International Workshop on e-health Services and Terchnologies - EHST 2008 (pp. 51–59). 3rd International Conference on Software and Data Technologies. http://hdl.handle.net/20.500.12708/52480 ( reposiTUm)
Kaufmann, H., Csisinko, M., Strasser, I., Strauß, S., & Koller, I. (2008). Design of a Virtual Reality Supported Test for Spatial Abilities. In Proceedings of the 13th International Conference on Geometry and Graphics (ICGG) (pp. 122–123). International Society for Geometry and Graphics. http://hdl.handle.net/20.500.12708/52488 ( reposiTUm)
Kaufmann, H., & Meyer, B. (2008). Simulating Educational Physical Experiments in Augmented Reality. In Proceedings of ACM SIGGRAPH ASIA 2008 Educators Program (p. 8). ACM Press. http://hdl.handle.net/20.500.12708/52487 ( reposiTUm)
Kaufmann, H. (2008). Construct3D: An Augmented Reality Application for Geometry Education. In Proceedings of the Tenth ACM International Conference on Multimedia (pp. 656–657). Association for Computing Machinery. https://doi.org/10.1145/641007.641140 ( reposiTUm)
Kaufmann, H. (2008). Physics Playground: Physics Education in Virtual Reality. In Virtual Reality Systems for Psychology. Joint Seminar: Virtual Reality Systems for Psychology, Vienna, Austria, Austria. http://hdl.handle.net/20.500.12708/52490 ( reposiTUm)
Pintaric, T., & Kaufmann, H. (2008). A Rigid-Body Target Design Methodology for Optical Pose-Tracking Systems. In Proceedings of the 2008 ACM symposium on Virtual reality software and technology. 15th ACM Symposium on Virtual Reality Software and Technology (VRST 2008), Bordeaux, France, EU. ACM Press. https://doi.org/10.1145/1450579.1450594 ( reposiTUm)
Pulido Herrera, E., Kaufmann, H., & Quiros, R. (2007). Assessment of Step Determination in a GPS/Compass/IMU System for Personal Positioning. In Proceedings of ION GNSS 2007 (pp. 1508–1515). The Institute of Navigation. http://hdl.handle.net/20.500.12708/51934 ( reposiTUm)
Kaufmann, H., & Dünser, A. (2007). Summary of Usability Evaluations of an Educational Augmented Reality Application. In R. Shumaker (Ed.), Virtual Reality, HCI International Conference (HCII 2007), Volume 14, LNCS 4563 (pp. 660–669). Springer. http://hdl.handle.net/20.500.12708/51933 ( reposiTUm)
Pulido Herrera, E., Quiros, R., & Kaufmann, H. (2007). Analysis of a Kalman Approach for a Pedestrian Positioning System in Indoor Environments. In Proceedings of the European Conference on Parallel and Distributed Computing (pp. 931–941). http://hdl.handle.net/20.500.12708/51918 ( reposiTUm)
Csisinko, M., & Kaufmann, H. (2007). Towards a Universal Implementation of 3D User Interaction Techniques. In Mixed Reality User Interfaces: Specification, Authoring, Adaptation (MRUI’07) (pp. 17–24). http://hdl.handle.net/20.500.12708/51920 ( reposiTUm)
Pintaric, T., & Kaufmann, H. (2007). Affordable Infrared-Optical Pose Tracking for Virtual and Augmented Reality. In G. Zachmann (Ed.), IEEE VR Workshop on Trends and Issues in Tracking for Virtual Environments (pp. 44–51). Shaker Verlag. http://hdl.handle.net/20.500.12708/52117 ( reposiTUm)
Dünser, A., Kaufmann, H., Steinbügl, K., & Glück, J. (2006). Virtual and Augmented Reality as Spatial Ability Training Tools. In Proceedings of the CHINZ 2006 (pp. 125–132). ACM Press. http://hdl.handle.net/20.500.12708/176136 ( reposiTUm)
Kaufmann, H., & Schmalstieg, D. (2006). Designing Immersive Virtual Reality for Geometry Education. In Proceedings of IEEE Virtual Reality Conference 2006 (pp. 51–58). IEEE Computer Society. http://hdl.handle.net/20.500.12708/176134 ( reposiTUm)
Kaufmann, H., & Papp, M. (2006). Learning Objects for Education with Augmented Reality. In Proceedings of EDEN 2006 Conference (pp. 160–166). European Distance and E-Learning Network. http://hdl.handle.net/20.500.12708/176135 ( reposiTUm)
Kaufmann, H. (2006). The Potential of Augmented Reality in Dynamic Geometry Education. In Proceedings of the 12th International Conference on Geometry and Graphics (ICGG) 2006. 12th International Conference on Geometry and Graphics, Salvador, Brasilien, Non-EU. http://hdl.handle.net/20.500.12708/51360 ( reposiTUm)
Kaufmann, H., Steinbügl, K., Dünser, A., & Glück, J. (2005). Improving Spatial Abilities by Geometry Education in Augmented Reality - Application and Evaluation Design. In VRIC Laval Virtual 2005 Proceedings (pp. 25–34). IEEE. http://hdl.handle.net/20.500.12708/176133 ( reposiTUm)
Kaufmann, H., Rizzo, A., Kim, G., Darken, R. P., Astur, R., & Tendick, F. (2005). Panel: Virtual Reality and Spatial Ability. In VR 2005 Proceedings (pp. 299–300). http://hdl.handle.net/20.500.12708/51344 ( reposiTUm)
Kaufmann, H. (2003). Collaborative Augmented Reality in Education. In Imagina Conference 2003. Imagina, Austria. Monaco Mediax. http://hdl.handle.net/20.500.12708/176131 ( reposiTUm)
Kaufmann, H., Schmalstieg, D., & Wagner, M. (2000). Construct3D: A Virtual Reality Application for Mathematics and Geometry Education. In Education and Information Technologies (pp. 263–276). Kluwer Academic Publishers. https://doi.org/10.1023/a:1012049406877 ( reposiTUm)

Beiträge in Büchern

Vasylevska, K., Podkosova, I., & Kaufmann, H. (2015). Walking in Virtual Reality: Flexible Spaces and Other Techniques. In L. Cocchiarella (Ed.), The Visual Language of Technique (pp. 81–97). Springer International Publishing. https://doi.org/10.1007/978-3-319-05341-7_7 ( reposiTUm)
Kaufmann, H., & Csisinko, M. (2011). Wireless Displays in Educational Augmented Reality Applications. In Handbook of Augmented Reality: Technologies and Applications (pp. 157–175). Springer. http://hdl.handle.net/20.500.12708/27439 ( reposiTUm)
Jiménez-Murcia, S., Fernandez Aranda, F., Kalapanidas, E., Konstantas, D., Ganchev, T., Kocsis, O., Lam, T., Santamaría, J., Raguin, T., Breiteneder, C., Kaufmann, H., & Davarakis, C. (2009). Playmancer Project: A Serious Videogame as Additional Therapy Tool for Eating and Impulse Control Disorders. In B. Wiederhold & G. Riva (Eds.), Annual Review of Cybertherapy and Telemedicine 2009: Advanced Technologies in the Behavioral, Social and Neurosciences (pp. 163–166). IOS Press. http://hdl.handle.net/20.500.12708/26393 ( reposiTUm)
Kaufmann, H., Csisinko, M., & Totter, A. (2006). Long Distance Distribution of Educational Augmented Reality Applications. In Educational Papers, Eurographics 2006 (pp. 23–33). Eurographics Association. http://hdl.handle.net/20.500.12708/25384 ( reposiTUm)
Barclay, A. M., & Kaufmann, H. (2006). An Event-Driven, Stochastic, Undirected Narrative (EDSUN) Framework for Interactive Contents. In S. Göbel, R. Malkewitz, & I. Iurgel (Eds.), Technologies for Interactive Digital Storytelling and Entertainment (Vol. 4326, pp. 13–24). Springer-Verlag. https://doi.org/10.1007/11944577_2 ( reposiTUm)
Kaufmann, H., Steinbügl, K., Dünser, A., & Glück, J. (2005). General Training of Spatial Abilities by Geometry Education in Augmented Reality. In Annual Review of CyberTherapy and Telemedicine: A Decade of VR, vol. 3 (pp. 65–76). Annual Review of CyberTherapy and Telemedicine. http://hdl.handle.net/20.500.12708/25377 ( reposiTUm)

Bücher

Asperl, A., Feßl, C., Gems, W., Kaufmann, H., Leopoldseder, S., Maresch, G., Miestinger, D., Müller, T., Luksch, K., Redl, G., Scheiber, K., Schilling, G., Schmied, H., Slepcevic, H., & Wischounig, M. (2014). GeodiKon. Die Lernmaterialien. StudienVerlag. http://hdl.handle.net/20.500.12708/23818 ( reposiTUm)
Kaufmann, H. (2010). Applications of Mixed Reality. Holzhausen. http://hdl.handle.net/20.500.12708/23842 ( reposiTUm)

Präsentationen

Kaufmann, H. (2016). Virtual und Augmented Reality - Forschungsübersicht. Symposium Schallforschung, Institut für Schallforschung, ÖAW, Austria. http://hdl.handle.net/20.500.12708/86483 ( reposiTUm)
Kaufmann, H. (2016). Virtual & Augmented Reality @ TU Wien. AVR Playground Conference, Wien, Austria. http://hdl.handle.net/20.500.12708/86485 ( reposiTUm)
Kaufmann, H. (2016). Imagine a Holodeck - Research within a Large Scale VR Platform. VR Meetup Vienna, Wien, Austria. http://hdl.handle.net/20.500.12708/86484 ( reposiTUm)
Kaufmann, H. (2016). Walking Through Large Virtual Environments. GCD Symposium, Wien, Austria. http://hdl.handle.net/20.500.12708/86487 ( reposiTUm)
Vonach, E., Ternek, M., Gerstweiler, G., & Kaufmann, H. (2016). MediCubes: A Health Monitoring Toy for Children. Winter Augmented Reality Meeting (WARM 2016), Graz, Austria. http://hdl.handle.net/20.500.12708/86371 ( reposiTUm)
Kaufmann, H. (2016). Virtual Reality Research and Applications. John Pavlik’s VR Seminar, Bogota, Colombia. http://hdl.handle.net/20.500.12708/86486 ( reposiTUm)
Kaufmann, H. (2015). Augmented Reality Anwendungen für Ausbildung und Assistenz. LearnTec, Karlsruhe, Germany, Austria. http://hdl.handle.net/20.500.12708/86148 ( reposiTUm)
Kaufmann, H. (2015). Virtual and Augmented Reality in Architecture. Augmented Architecture Workshop, Center of Geometry and Computational Design, Wien, Austria. http://hdl.handle.net/20.500.12708/86147 ( reposiTUm)
Kaufmann, H. (2013). Virtual- and Augmented Reality in Education. Intel Webinar, Internet, Non-EU. http://hdl.handle.net/20.500.12708/85594 ( reposiTUm)
Kaufmann, H. (2013). Education in Augmented Reality. The Visual Language of Technique between Science and Art: Heritage and Expectations in Research and Teaching, Politecnico di Milano, EU. http://hdl.handle.net/20.500.12708/85677 ( reposiTUm)
Kaufmann, H. (2013). Augmented Reality. Funkenflug - Innovationsforum Völkerkundemuseum, Welt Museum Wien, Austria. http://hdl.handle.net/20.500.12708/85676 ( reposiTUm)
Kaufmann, H. (2013). Augmented Reality Technologien und Industrielle Anwendungsmöglichkeiten. MM2 - Machine Maintainability 2.0, TFZ Technologie- und Forschungszentrum Wiener Neustadt, Austria. http://hdl.handle.net/20.500.12708/85618 ( reposiTUm)
Mossel, A., Gerstweiler, G., Vonach, E., Chmelina, K., & Kaufmann, H. (2013). Robust Long-Range Optical Tracking for Tunneling Measurement Tasks. European Geosciences Union General Assembly 2013, Wien, Austria. http://hdl.handle.net/20.500.12708/85547 ( reposiTUm)
Vasylevska, K., Kaufmann, H., Bolas, M., & Suma, E. A. (2013). Flexible Spaces: A Virtual Step Outside of Reality. IEEE Virtual Reality, Alexandria, United States of America (the). http://hdl.handle.net/20.500.12708/85550 ( reposiTUm)
Soto Lopez, A., Santamaría, J., Krug, I., Forcano Gamazo, L., Gunnard, K., Kalapanidas, E., Konstantas, D., Ganchev, T., Kocsis, O., Lam, T., Raguin, T., Breiteneder, C., Kaufmann, H., Davarakis, C., Fernandez Aranda, F., & Jiménez-Murcia, S. (2009). A Review of Serious Games as Psychological Support in Health. 13th International Conference on Information Visualisation, Barcelona, Spain, EU. http://hdl.handle.net/20.500.12708/84873 ( reposiTUm)
Strasser, I., Kaufmann, H., Strauß, S., Glück, J., & Csisinko, M. (2008). Cognitive strategies on solving spatial tasks: development of a dynamic spatial test in augmented reality. 3rd International Conference of Cognitive Science, Moscow, Russia, Non-EU. http://hdl.handle.net/20.500.12708/84855 ( reposiTUm)
Kaufmann, H. (2007). Learning Objects for Geometry Education with Augmented Reality. Conference on E-Learning in a new Europe (BMUKK) - Discovery Days, Eisenstadt, Österreich, Austria. http://hdl.handle.net/20.500.12708/84613 ( reposiTUm)
Strauß, S., Strasser, I., Csisinko, M., Kaufmann, H., & Glück, J. (2007). Entwicklung eines 3D-Raumvorstellungs-Lerntests mit Augmented Reality. 9. Arbeitstagung der Fachgruppe für Differentielle Psychologie, Persönlichkeitspsychologie und Psychologische Diagnostik, Wien, Austria. http://hdl.handle.net/20.500.12708/84612 ( reposiTUm)
Barclay, A., & Kaufmann, H. (2006). An Event-Driven, Stochastic, Undirected Narrative (EDSUN) Framework for Interactive Contents. Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, TIDSE 2006, Darmstadt, Deutschland, EU. http://hdl.handle.net/20.500.12708/84514 ( reposiTUm)
Kaufmann, H., & Papp, M. (2006). Learning Objects for Education with Augmented Reality. EDEN 2006 Annual Conference (European Distance and E-Learning Network), Wien, Austria. http://hdl.handle.net/20.500.12708/84500 ( reposiTUm)
Kaufmann, H., Csisinko, M., & Totter, A. (2006). Long Distance Distribution of Educational Augmented Reality Applications. Eurographics, Dublin, Ireland. http://hdl.handle.net/20.500.12708/84501 ( reposiTUm)
Dünser, A., Steinbügl, K., Kaufmann, H., & Glück, J. (2005). Raumvorstellungstraining mit Augmented Reality - wer profitiert vom Einsatz neuer Technologien? 8th Working-Conference of the Differential Psychology, Personality Psychology, and Psychological Diagnostics Group, Marburg, Germany, EU. http://hdl.handle.net/20.500.12708/84494 ( reposiTUm)
Kaufmann, H. (2005). General Training of Spatial Abilities by Geometry Education in Augmented Realiy. Cybertherapy 2005, Basel, Switzerland, Non-EU. http://hdl.handle.net/20.500.12708/84493 ( reposiTUm)
Kaufmann, H., Steinbügl, K., Dünser, A., & Glück, J. (2005). Improving Spatial Abilities by Geometry Education in Augmented Reality - Application and Evaluation Design. Laval Virtual - 7th International Conference on Virtual Reality, Laval, France, EU. http://hdl.handle.net/20.500.12708/84491 ( reposiTUm)
Dünser, A., & Kaufmann, H. (2005). Förderung der Raumvorstellung mit Construct3D. Annual Austrian Geometry Teachers Conference, Strobl, Austria, Austria. http://hdl.handle.net/20.500.12708/84492 ( reposiTUm)
Kaufmann, H. (2003). Collaborative Augmented Reality in Education. Imagina 2003 Conference, Monte Carlo, Monaco, Austria. http://hdl.handle.net/20.500.12708/84281 ( reposiTUm)

Berichte

Schranz, C., Urban, H., Kaufmann, H., Schönauer, C., Rattenberger, J., O´Brien, P., Ozeraitis, L., & Jaritz, P. (2021). AR-AQ-Bau − Einsatz von Augmented Reality zur Abnahme und Qualitätssicherung auf Baustellen. http://hdl.handle.net/20.500.12708/40511 ( reposiTUm)
Sebernegg, A., Kán, P., & Kaufmann, H. (2020). Motion Similarity Modeling - A State of the Art Report (TR-193-02-2020-5). http://hdl.handle.net/20.500.12708/40238 ( reposiTUm)
Kosyreva, O., Schönauer, C., Kaufmann, H., Vonach, E., & Gerstweiler, G. (2012). Analyzing the Feasibility of PTAM based Localization Algorithms in Large Environments on Mobile Devices. http://hdl.handle.net/20.500.12708/37455 ( reposiTUm)
Mossel, A., Pintaric, T., & Kaufmann, H. (2008). Analyse der Machbarkeit und des Innovationspotentials der Anwendung der Technologie des Optical Real-Time Trackings für Aufgaben der Tunnelvortriebsvermessung. http://hdl.handle.net/20.500.12708/37452 ( reposiTUm)

Hochschulschriften

Kaufmann, H. (2009). Applications of mixed reality [Professorial Dissertation, Technische Universität Wien]. reposiTUm. http://hdl.handle.net/20.500.12708/184259 ( reposiTUm)