Wissenschaftliche Artikel

Habel, R., Kusternig, A., & Wimmer, M. (2009). Physically Guided Animation of Trees. Computer Graphics Forum, 28(2), 523–532. https://doi.org/10.1111/j.1467-8659.2009.01391.x ( reposiTUm)
Cadik, M., Wimmer, M., Neumann, L., & Artusi, A. (2008). Evaluation of HDR Tone Mapping Methods Using Essential Perceptual Attributes. Computers and Graphics, 32(3), 330–349. http://hdl.handle.net/20.500.12708/170531 ( reposiTUm)
Habel, R., Mustata, B., & Wimmer, M. (2008). Efficient Spherical Harmonics Lighting with the Preetham Skylight Model. Eurographics - (STARs) (Cultural Heritage) (Short Papers), SHORT PAPERS, 119–122. http://hdl.handle.net/20.500.12708/170525 ( reposiTUm)
Guerrero, P., Jeschke, S., & Wimmer, M. (2008). Real-time Indirect Illumination and Soft Shadows in Dynamic Scenes Using Spherical Lights. Computer Graphics Forum, 27(8), 2154–2168. http://hdl.handle.net/20.500.12708/170557 ( reposiTUm)

Beiträge in Tagungsbänden

Habel, R., Wimmer, M., & Jeschke, S. (2007). Instant Animated Grass. In V. Skala (Ed.), Journal of WSCG 2007 (p. 6). http://hdl.handle.net/20.500.12708/51919 ( reposiTUm)
Habel, R., Kusternig, A., & Wimmer, M. (2007). Physically Based Real-Time Translucency for Leaves. In J. Kautz & S. Pattanaik (Eds.), Rendering Techniques 2007 (pp. 253–263). http://hdl.handle.net/20.500.12708/51940 ( reposiTUm)
Jeschke, S., Mantler, S., & Wimmer, M. (2007). Interactive Smooth and Curved Shell Mapping. In J. Kautz & S. Pattanaik (Eds.), Rendering Techniques 2007 (pp. 351–360). http://hdl.handle.net/20.500.12708/51941 ( reposiTUm)
Jeschke, S., Wimmer, M., & Purgathofer, W. (2005). Image-based Representations for Accelerated Rendering of Complex Scenes. In Eurographics 05 State of the Art Reports [STAR] (pp. 1–20). The Eurographics Association and The Image Synthesis Group. http://hdl.handle.net/20.500.12708/51110 ( reposiTUm)
Jeschke, S., Wimmer, M., Schumann, H., & Purgathofer, W. (2005). Automatic Impostor Placement for Guaranteed Frame Rates and Low Memory Requirements. In Proceedings of ACM SIGGRAPH 2005 Symposium on Interactive 3D Graphics and Games (pp. 103–110). ACM Press. http://hdl.handle.net/20.500.12708/51098 ( reposiTUm)

Präsentationen

Jeschke, S. (2009). Diffusion Curve Images--- Rendering in 2 and 3 Dimensions. Konversatorium Technical University of Prague, Prag, Tschechien, EU. http://hdl.handle.net/20.500.12708/84909 ( reposiTUm)
Habel, R., & Kusternig, A. (2009). Real-Time Rendering and Animation of Trees. ACM Siggraph, San Francisco, USA, Non-EU. http://hdl.handle.net/20.500.12708/84944 ( reposiTUm)
Habel, R., Mustata, B., & Wimmer, M. (2008). Efficient Spherical Harmonics Lighting with the Preetham Skylight Model. Eurographics, Dublin, Irland, Austria. http://hdl.handle.net/20.500.12708/84771 ( reposiTUm)