Wissenschaftliche Artikel

Spiel, K., Frauenberger, C., Keyes, O., & Fitzpatrick, G. (2019). Agency of Autistic Children in Technology Research-A Critical Literature Review. ACM Transactions on Computer-Human Interaction, 26(6), 1–40. https://doi.org/10.1145/3344919 ( reposiTUm)
Spiel, K., Frauenberger, C., & Fitzpatrick, G. (2017). Experiences of Autistic Children with Technologies. International Journal of Child-Computer Interaction, 11, 50–61. https://doi.org/10.1016/j.ijcci.2016.10.007 ( reposiTUm)
Frauenberger, C., Rauhala, M., & Fitzpatrick, G. (2017). In-Action Ethics. Interacting with Computers, 220–236. https://doi.org/10.1093/iwc/iww024 ( reposiTUm)
Frauenberger, C., Good, J., Fitzpatrick, G., & Iversen, O. S. (2015). In pursuit of rigour and accountability in participatory design. International Journal of Human-Computer Studies, 74, 93–106. https://doi.org/10.1016/j.ijhcs.2014.09.004 ( reposiTUm)
Frauenberger, C. (2015). Rethinking Autism and Technology. Interactions, 22(2), 57–59. https://doi.org/10.1145/2728604 ( reposiTUm)

Beiträge in Tagungsbänden

Spiel, K., Frauenberger, C., Fitzpatrick, G., & Hornecker, E. (2019). Effects of Participatory Evaluation - A Critical Actor-Network Analysis. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems. ACM CHI Conference on Human Factors in Computing Systems, Glasgow, United Kingdom of Great Britain and Northern Ireland (the). ACM New York, NY, USA. https://doi.org/10.1145/3290607.3299049 ( reposiTUm)
Spiel, K., Brulé, E., Frauenberger, C., Bailly, G., & Fitzpatrick, G. (2018). Micro-ethics for participatory design with marginalised children. In Proceedings of the 15th Participatory Design Conference: Full Papers - Volume 1. Acm Sigchi, Austria. ACM Digital Library. https://doi.org/10.1145/3210586.3210603 ( reposiTUm)
Frauenberger, C., Makhaeva, J., & Spiel, K. (2017). Blending Methods. In Proceedings of the 2017 Conference on Interaction Design and Children. International Conference for Interaction Design and Children (IDC), Tampere, Finland. ACM Press. https://doi.org/10.1145/3078072.3079727 ( reposiTUm)
Spiel, K., Frauenberger, C., Hornecker, E., & Fitzpatrick, G. (2017). When Empathy Is Not Enough. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), Denver, CO, United States of America (the). ACM Press. https://doi.org/10.1145/3025453.3025785 ( reposiTUm)
Spiel, K. (2017). Critical Experience. In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems. ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), Denver, CO, United States of America (the). https://doi.org/10.1145/3027063.3027118 ( reposiTUm)
Spiel, K., Malinverni, L., Good, J., & Frauenberger, C. (2017). Participatory Evaluation with Autistic Children. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), Denver, CO, United States of America (the). ACM Press. https://doi.org/10.1145/3025453.3025851 ( reposiTUm)
Makhaeva, J., Frauenberger, C., & Spiel, K. (2016). Creating Creative Spaces for Co-Designing with Autistic Children - The concept of a “Handlungsspielraum.” In Proceedings of the 14th Participatory Design Conference (p. 10). Aarhus University. http://hdl.handle.net/20.500.12708/56564 ( reposiTUm)
Spiel, K., Makhaeva, J., & Frauenberger, C. (2016). Embodied Companion Technologies for Autistic Children. In Proceedings of the TEI ’16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction. TEI ’16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction, Eindhoven, Netherlands (the). https://doi.org/10.1145/2839462.2839495 ( reposiTUm)
Frauenberger, C., Makhaeva, J., & Spiel, K. (2016). Designing Smart Objects with Autistic Children. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. 2016 CHI Conference on Human Factors in Computing Systems (CHI’16), San Jose, United States of America (the). ACM. https://doi.org/10.1145/2858036.2858050 ( reposiTUm)
Frauenberger, C. (2016). Critical Realist HCI. In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. Conference on Human Factors in Computing Systems, San Jose, United States of America (the). ACM New York. https://doi.org/10.1145/2851581.2892569 ( reposiTUm)
Frauenberger, C., Good, J., & Pares, N. (2016). Autism and Technology - Beyond Assistance & Intervention. In J. Kaye & A. Druin (Eds.), Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems (pp. 3373–3378). ACM. https://doi.org/10.1145/2851581.2856494 ( reposiTUm)
Frauenberger, C. (2015). Disability and Technology. In Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility - ASSETS ’15. ASSETS’15, Lissabon, EU. ACM Press. https://doi.org/10.1145/2700648.2809851 ( reposiTUm)
Frauenberger, C., & Posch, I. (2014). Exploring Future Technologies Through Digital Fabrication With Autistic Children. In Participatory Design in Digital Fabrication (p. 4). http://hdl.handle.net/20.500.12708/55120 ( reposiTUm)

Beiträge in Büchern

Makhaeva, J., Petruschat, J., & Frauenberger, C. (2018). Handlungs-Spiel-Raum - zum Erwerb der Gestaltungskompetenz. In Bildungsperspektive Design (pp. 108–115). Kopaed. http://hdl.handle.net/20.500.12708/29837 ( reposiTUm)
Frauenberger, C., Rogers, Y., & Quintana, C. (2017). Conversation: Tensions and Possibilities between Learning and Participatory Design. In B. DiSalvo, J. Yip, E. Bonsignore, & C. DiSalvo (Eds.), Participatory Design for Learning - Perspectives from Practice and Research (pp. 225–235). Routledge. http://hdl.handle.net/20.500.12708/29514 ( reposiTUm)

Präsentationen

Spiel, K., & Horvath, L. (2017). Verschränkte Spielwelten. Privacy Week 2017, Volkskundemuseum, Wien, Austria. http://hdl.handle.net/20.500.12708/86554 ( reposiTUm)
Spiel, K. (2017). Beyond Empathy - Including Marginalised Users in Participatory Research. Beyond Empathy - Including Marginalised Users in Participatory Research, Brighton, United Kingdom of Great Britain and Northern Ireland (the). http://hdl.handle.net/20.500.12708/86510 ( reposiTUm)
Spiel, K. (2016). Wie erfahren autistische Kinder Technologien? uDay XIV, Dornbirn, Austria. http://hdl.handle.net/20.500.12708/86422 ( reposiTUm)
Spiel, K. (2016). Experiences of Autistic Children with Technologies -- Contexts and Meanings. International Doctoral Summer School “Opening the Black Box of Quality: Reflecting on Scholarly Practice in the Social Sciences and Humanities,” Wien, Austria. http://hdl.handle.net/20.500.12708/86417 ( reposiTUm)
Spiel, K. (2016). Breaking the Wall of Autism and Technology. Falling Walls Lab, Wien, Austria. http://hdl.handle.net/20.500.12708/86423 ( reposiTUm)
Frauenberger, C. (2016). Thinking OutsideTheBox - Critical reflections on designing assistive technologies with autistic children. Digital Bubbles 7, London, United Kingdom of Great Britain and Northern Ireland (the). http://hdl.handle.net/20.500.12708/86343 ( reposiTUm)
Frauenberger, C. (2016). Developing partnerships: learning from participatory design. Shaping Autism Research Seminar, London, United Kingdom of Great Britain and Northern Ireland (the). http://hdl.handle.net/20.500.12708/86344 ( reposiTUm)
Spiel, K. (2016). Evaluating Experiences of Autistic Children with Technology. International Conference for Interaction Design and Children (IDC), Tampere, Finland. http://hdl.handle.net/20.500.12708/86288 ( reposiTUm)
Spiel, K., Frauenberger, C., Makhaeva, J., & Kayali, F. (2016). Talking about Myself - Playful Inquiry into an Absent Life World. Games as HCI Method -- Workshop at CHI’16, San Jose, United States of America (the). http://hdl.handle.net/20.500.12708/86286 ( reposiTUm)
Frauenberger, C., Makhaeva, J., & Spiel, K. (2015). Participation OutsideTheBox. Fifth Decennial Aarhus Conference: Critical Alternatives, Aarhus, Denmark. http://hdl.handle.net/20.500.12708/86202 ( reposiTUm)
Frauenberger, C. (2014). Designing Interactive Technologies with Children. UX Day Graz, Graz, Austria. http://hdl.handle.net/20.500.12708/85869 ( reposiTUm)