Full name Familienname, Vorname
De Pace, Francesco
 
Main Affiliation Organisations­zuordnung
 

Results 1-8 of 8 (Search time: 0.002 seconds).

PreviewAuthor(s)TitleTypeIssue Date
1Manuri, Federico ; Sanna, Andrea ; De Pace, Francesco ; Belcamino, Valerio ; Forteleoni, Paolo Enhancing human-robot collaboration: Augmented reality interfaces for smarter path planningBook Contribution Buchbeitrag2-Feb-2024
2Manuri, Federico ; Sanna, Andrea ; De Pace, Francesco Storytelling in the Metaverse: From Desktop to Immersive Virtual Reality StoryboardingInproceedings Konferenzbeitrag 1-Feb-2024
3De Pace-2023-Virtual Reality-vor.pdf.jpgDe Pace, Francesco ; Kaufmann, Hannes A systematic evaluation of an RTK-GPS device for wearable augmented realityArticle Artikel 16-Oct-2023
4Podkosova-2023-Joint Action in Collaborative Mixed Reality Effects of Imm...-vor.pdf.jpgPodkosova, Iana ; De Pace, Francesco ; Brument, Hugo Joint Action in Collaborative Mixed Reality: Effects of Immersion Type and Physical LocationInproceedings Konferenzbeitrag 13-Oct-2023
5Manuri, Federico ; De Pace, Francesco ; Sanna, Andrea Collaborative Environments for Augmented and Virtual Reality ApplicationsBook Contribution Buchbeitrag21-May-2022
6Marceddu, Antonio Costantino ; Pugliese, Luigi ; Sini, Jacopo ; Espinosa, Gustavo Ramirez ; Amel Solouki, Mohammadreza ; Chiavassa, Pietro ; Giusto, Edoardo ; Montrucchio, Bartolomeo ; Violante, Massimo ; De Pace, Francesco A Novel Redundant Validation IoT System for Affective Learning Based on Facial Expressions and Biological SignalsArticle Artikel 4-Apr-2022
7Sanna, Andrea ; Manuri, Federico ; Fiorenza, Jacopo ; De Pace, Francesco BARI: An Affordable Brain-Augmented Reality Interface to Support Human–Robot Collaboration in Assembly TasksArticle Artikel 2022
8Manuri-2022-A Comparison of Three Different NeuroTag Visualization Media ...-vor.pdf.jpgManuri, Federico ; Sanna, Andrea ; Bosco, Matteo ; De Pace, Francesco A Comparison of Three Different NeuroTag Visualization Media: Brain Visual Stimuli by Monitor, Augmented and Virtual Reality DevicesInproceedings Konferenzbeitrag 2022