<div class="csl-bib-body">
<div class="csl-entry">Baranyi, R., Czech, P., Hofstätter, S., Aigner, C., & Grechenig, T. (2020). Analysis, Design, and Prototypical Implementation of a Serious Game Reha@Stroke to Support Rehabilitation of Stroke Patients With the Help of a Mobile Phone. <i>IEEE Transactions on Games</i>, <i>12</i>(4), 341–350. https://doi.org/10.1109/tg.2020.3017817</div>
</div>
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dc.identifier.issn
2475-1502
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dc.identifier.uri
http://hdl.handle.net/20.500.12708/141789
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dc.description.abstract
Stroke is affecting different age groups worldwide with tremendous consequences. Most stroke survivors suffer from motor impairment, where rehabilitation helps to regain lost abilities. Rehabilitation is a long process that focuses on repeating exercises, which are monotonous and time consuming. As a consequence, patients loose interest and motivation. Serious games offer the possibility to deliver rehabilitation exercises in combination with entertaining and motivating aspects. A variety of serious games using additional hardware is available to support stroke patients. In this article, the authors propose a new and innovative serious game, which relies only on integrated sensors of a smartphone. Development was based on a user-centered design approach divided into two phases. In phase 1, requirements were identified in cooperation with a therapist and 13 stroke patients. The developed serious game included different levels of difficulty for movement, gesture, and touch exercises. Additional feedback and requirements from therapists and medical doctors were included in phase 2, which resulted in an advanced solution with additional levels. Gathered feedback showed a positive attitude toward the proposed solution.
en
dc.language.iso
en
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dc.publisher
IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
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dc.relation.ispartof
IEEE Transactions on Games
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dc.subject
Electrical and Electronic Engineering
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dc.subject
Control and Systems Engineering
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dc.subject
Software
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dc.subject
Artificial Intelligence
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dc.title
Analysis, Design, and Prototypical Implementation of a Serious Game Reha@Stroke to Support Rehabilitation of Stroke Patients With the Help of a Mobile Phone
en
dc.type
Artikel
de
dc.type
Article
en
dc.description.startpage
341
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dc.description.endpage
350
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dc.type.category
Original Research Article
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tuw.container.volume
12
-
tuw.container.issue
4
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tuw.journal.peerreviewed
true
-
tuw.peerreviewed
true
-
tuw.researchTopic.id
I5
-
tuw.researchTopic.id
I4a
-
tuw.researchTopic.name
Visual Computing and Human-Centered Technology
-
tuw.researchTopic.name
Information Systems Engineering
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tuw.researchTopic.value
20
-
tuw.researchTopic.value
80
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dcterms.isPartOf.title
IEEE Transactions on Games
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tuw.publication.orgunit
E194-03 - Forschungsbereich Business Informatics
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tuw.publisher.doi
10.1109/tg.2020.3017817
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dc.identifier.eissn
2475-1510
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dc.description.numberOfPages
10
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tuw.author.orcid
0000-0002-0088-9140
-
wb.sci
true
-
wb.sciencebranch
Informatik
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wb.sciencebranch.oefos
1020
-
wb.facultyfocus
Information Systems Engineering (ISE)
de
wb.facultyfocus
Information Systems Engineering (ISE)
en
wb.facultyfocus.faculty
E180
-
item.languageiso639-1
en
-
item.openairetype
research article
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item.grantfulltext
restricted
-
item.fulltext
no Fulltext
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item.cerifentitytype
Publications
-
item.openairecristype
http://purl.org/coar/resource_type/c_2df8fbb1
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crisitem.author.dept
E194-03 - Forschungsbereich Business Informatics
-
crisitem.author.dept
TU Wien
-
crisitem.author.dept
E194-03 - Forschungsbereich Business Informatics
-
crisitem.author.orcid
0000-0002-0088-9140
-
crisitem.author.orcid
0009-0000-5622-8598
-
crisitem.author.parentorg
E194 - Institut für Information Systems Engineering
-
crisitem.author.parentorg
E194 - Institut für Information Systems Engineering