<div class="csl-bib-body">
<div class="csl-entry">Luckner, N., Kayali, F., & Purgathofer, P. (2018). Game Mechanics to Further Engagement with Physical Activity. <i>Interaction Design and Architecture(s) (IxD&A)</i>, <i>36</i>, 43–57. https://doi.org/10.55612/s-5002-036-003</div>
</div>
-
dc.identifier.issn
1826-9745
-
dc.identifier.uri
http://hdl.handle.net/20.500.12708/144608
-
dc.description.abstract
A lot of work required for physiotherapy is done between the actual therapy sessions. Patients receive instructions for exercises to be practiced on a daily basis to regain mobility in their injured joints. These exercises are often tedious and uncomfortable, hence motivation for daily repetition is sought-after. Games may be an answer to this challenge, however, they need to be well- designed as to not support incorrect execution of exercises and at the same time be engaging enough to keep up long-term engagement. In this paper we discuss guidelines for designing game mechanics aimed at increasing compliance in physiotherapy and for encouraging physical activity for older adults.
en
dc.language.iso
en
-
dc.publisher
ASLERD
-
dc.relation.ispartof
Interaction Design and Architecture(s) (IxD&A)
-
dc.subject
game design
-
dc.subject
game mechanics
-
dc.subject
older adults
-
dc.subject
physical activity
-
dc.subject
ageing
-
dc.subject
engagement
-
dc.subject
physiotherapy
-
dc.title
Game Mechanics to Further Engagement with Physical Activity
en
dc.type
Artikel
de
dc.type
Article
en
dc.description.startpage
43
-
dc.description.endpage
57
-
dc.type.category
Original Research Article
-
tuw.container.volume
36
-
tuw.journal.peerreviewed
true
-
tuw.peerreviewed
true
-
tuw.researchTopic.id
I5
-
tuw.researchTopic.name
Visual Computing and Human-Centered Technology
-
tuw.researchTopic.value
100
-
dcterms.isPartOf.title
Interaction Design and Architecture(s) (IxD&A)
-
tuw.publication.orgunit
E193-05 - Forschungsbereich Human Computer Interaction
-
tuw.publisher.doi
10.55612/s-5002-036-003
-
dc.identifier.eissn
2283-2998
-
dc.description.numberOfPages
15
-
wb.sciencebranch
Informatik
-
wb.sciencebranch.oefos
1020
-
wb.facultyfocus
Visual Computing and Human-Centered Technology (VC + HCT)
de
wb.facultyfocus
Visual Computing and Human-Centered Technology (VC + HCT)
en
wb.facultyfocus.faculty
E180
-
item.languageiso639-1
en
-
item.openairetype
research article
-
item.grantfulltext
restricted
-
item.fulltext
no Fulltext
-
item.cerifentitytype
Publications
-
item.openairecristype
http://purl.org/coar/resource_type/c_2df8fbb1
-
crisitem.author.dept
E193-05 - Forschungsbereich Human Computer Interaction
-
crisitem.author.dept
E193-05 - Forschungsbereich Human Computer Interaction
-
crisitem.author.dept
E193-05 - Forschungsbereich Human Computer Interaction
-
crisitem.author.orcid
0000-0001-5453-5631
-
crisitem.author.parentorg
E193 - Institut für Visual Computing and Human-Centered Technology
-
crisitem.author.parentorg
E193 - Institut für Visual Computing and Human-Centered Technology
-
crisitem.author.parentorg
E193 - Institut für Visual Computing and Human-Centered Technology