<div class="csl-bib-body">
<div class="csl-entry">Hu, S., Li, Z., Zhang, Z., He, D., & Wimmer, M. (2017). Efficient Tree Modeling from Airborne LiDAR Point Clouds. <i>Computers and Graphics</i>, <i>67</i>, 1–13. https://doi.org/10.1016/j.cag.2017.04.004</div>
</div>
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dc.identifier.issn
0097-8493
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dc.identifier.uri
http://hdl.handle.net/20.500.12708/146859
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dc.description.abstract
Modeling real-world trees is important in many application areas, including computer graphics, botany and forestry. An example of a modeling method is reconstruction from light detection and ranging (LiDAR) scans. In contrast to terrestrial LiDAR systems, airborne LiDAR systems - even current high-resolution systems - capture only very few samples on tree branches, which makes the reconstruction of trees from airborne LiDAR a challenging task. In this paper, we present a new method to model plausible trees with fine details from airborne LiDAR point clouds. To reconstruct tree models, first, we use a normalized cut method to segment an individual tree point cloud. Then, trunk points are added to supplement the incomplete point cloud, and a connected graph is constructed by searching sufficient nearest neighbors for each point. Based on the observation of real-world trees, a direction field is created to restrict branch directions. Then, branch skeletons are constructed using a bottom-up greedy algorithm with a priority queue, and leaves are arranged according to phyllotaxis. We demonstrate our method on a variety of examples and show that it can generate a plausible tree model in less than one second, in addition to preserving features of the original point cloud.
en
dc.language.iso
en
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dc.publisher
PERGAMON-ELSEVIER SCIENCE LTD
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dc.relation.ispartof
Computers and Graphics
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dc.subject
Human-Computer Interaction
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dc.subject
General Engineering
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dc.subject
Computer Graphics and Computer-Aided Design
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dc.subject
LIDAR
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dc.subject
point clouds
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dc.subject
tree modeling
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dc.title
Efficient Tree Modeling from Airborne LiDAR Point Clouds
en
dc.type
Artikel
de
dc.type
Article
en
dc.description.startpage
1
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dc.description.endpage
13
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dc.type.category
Original Research Article
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tuw.container.volume
67
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tuw.journal.peerreviewed
true
-
tuw.peerreviewed
true
-
tuw.publication.invited
invited
-
tuw.researchTopic.id
I5
-
tuw.researchTopic.name
Visual Computing and Human-Centered Technology
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tuw.researchTopic.value
100
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dcterms.isPartOf.title
Computers and Graphics
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tuw.publication.orgunit
E193-02 - Forschungsbereich Computer Graphics
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tuw.publisher.doi
10.1016/j.cag.2017.04.004
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dc.identifier.eissn
1873-7684
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dc.description.numberOfPages
13
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tuw.author.orcid
0000-0002-9370-2663
-
wb.sci
true
-
wb.sciencebranch
Informatik
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wb.sciencebranch.oefos
1020
-
wb.facultyfocus
Visual Computing and Human-Centered Technology (VC + HCT)
de
wb.facultyfocus
Visual Computing and Human-Centered Technology (VC + HCT)
en
wb.facultyfocus.faculty
E180
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item.languageiso639-1
en
-
item.openairetype
research article
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item.grantfulltext
restricted
-
item.fulltext
no Fulltext
-
item.cerifentitytype
Publications
-
item.openairecristype
http://purl.org/coar/resource_type/c_2df8fbb1
-
crisitem.author.dept
E193-02 - Forschungsbereich Computer Graphics
-
crisitem.author.orcid
0000-0002-9370-2663
-
crisitem.author.parentorg
E193 - Institut für Visual Computing and Human-Centered Technology