<div class="csl-bib-body">
<div class="csl-entry">Brument, H., Lautenbach, T., & Podkosova, I. (2024). Spatial Awareness and User Preferences during Group Locomotion in Virtual Reality: A Study with Four-User Groups. In <i>2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)</i> (pp. 403–409). https://doi.org/10.1109/VRW62533.2024.00078</div>
</div>
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dc.identifier.uri
http://hdl.handle.net/20.500.12708/199517
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dc.description.abstract
Recent work investigated Group Locomotion Techniques (GLTs), which enable the viewpoint of several users to be updated simultaneously with pairs of users and simulated agents. We present a user study with four-user teams in which we compared two different GLTs during a search task in a large virtual environment (VE). Parabola-Based Group Jump allows one to select the future position with a parabola-based ray cast, and the World-in-Miniature (WiM) Group Teleport enables instant teleportation on a miniature model view of the VE. Participants were asked to find and assemble objects scattered in the VE while remembering its spatial configuration, with a subsequent task to reproduce it on paper individually and as a group. Our results show that spatial awareness increased over time, with both GLTs resulting in comparable scores, but group scores were better than individual ones. In addition, we saw an indication that the position of the individual user in the VE can influence their spatial awareness. Users preferred both GLTs to be available for navigation, although they predominantly used WiM Group Teleport.
en
dc.language.iso
en
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dc.subject
Group Navigation
en
dc.subject
Virtual Reality
en
dc.subject
World-in-Miniature
en
dc.title
Spatial Awareness and User Preferences during Group Locomotion in Virtual Reality: A Study with Four-User Groups
en
dc.type
Inproceedings
en
dc.type
Konferenzbeitrag
de
dc.relation.isbn
979-8-3503-7449-0
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dc.description.startpage
403
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dc.description.endpage
409
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dc.type.category
Full-Paper Contribution
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tuw.booktitle
2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)
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tuw.peerreviewed
true
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tuw.researchTopic.id
I5
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tuw.researchTopic.name
Visual Computing and Human-Centered Technology
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tuw.researchTopic.value
100
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tuw.publication.orgunit
E193-03 - Forschungsbereich Virtual and Augmented Reality
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tuw.publisher.doi
10.1109/VRW62533.2024.00078
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dc.description.numberOfPages
7
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tuw.author.orcid
0000-0001-6595-5922
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tuw.author.orcid
0009-0001-5789-2228
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tuw.event.name
2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)
en
tuw.event.startdate
16-03-2024
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tuw.event.enddate
21-03-2024
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tuw.event.online
On Site
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tuw.event.type
Event for scientific audience
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tuw.event.place
Orlando, FL
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tuw.event.country
US
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tuw.event.presenter
Brument, Hugo
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wb.sciencebranch
Informatik
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wb.sciencebranch
Mathematik
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wb.sciencebranch.oefos
1020
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wb.sciencebranch.oefos
1010
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wb.sciencebranch.value
90
-
wb.sciencebranch.value
10
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item.languageiso639-1
en
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item.openairetype
conference paper
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item.grantfulltext
restricted
-
item.fulltext
no Fulltext
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item.cerifentitytype
Publications
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item.openairecristype
http://purl.org/coar/resource_type/c_5794
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crisitem.author.dept
E193-03 - Forschungsbereich Virtual and Augmented Reality
-
crisitem.author.dept
E193-03 - Forschungsbereich Virtual and Augmented Reality
-
crisitem.author.dept
E193-03 - Forschungsbereich Virtual and Augmented Reality
-
crisitem.author.orcid
0000-0001-6595-5922
-
crisitem.author.orcid
0009-0001-5789-2228
-
crisitem.author.parentorg
E193 - Institut für Visual Computing and Human-Centered Technology
-
crisitem.author.parentorg
E193 - Institut für Visual Computing and Human-Centered Technology
-
crisitem.author.parentorg
E193 - Institut für Visual Computing and Human-Centered Technology