<div class="csl-bib-body">
<div class="csl-entry">Brenner, S., & Sablatnig, R. (2024). Classical Photometric Stereo in Point Lighting Environments: Error Analysis and Mitigation. In <i>2024 International Conference on 3D Vision (3DV)</i> (pp. 581–590). https://doi.org/10.1109/3DV62453.2024.00019</div>
</div>
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dc.identifier.uri
http://hdl.handle.net/20.500.12708/203806
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dc.description.abstract
While classical photometric stereo assumes parallel lighting and thus allows for efficient solutions, this assumption is rarely met in practice. In acquisition setups using point-like light sources such as LEDs, direction and intensity of incident light depend on the unknown surface position, which leads to a non-linear problem. Although numerous approaches explicitly accounting for non-parallel lighting are proposed, photometric stereo with the parallel lighting model is widely used in point lighting scenarios. This is done for reasons of computational efficiency and ease of system calibration, and justified with the observation that lighting becomes approximately parallel when light sources are placed in a sufficient distance from the object. However, as no account of the relation between light source distance and reconstruction errors is found in literature, it is not clear which light source distance would be 'sufficient' for a given application. In this work, we propose an upper bound for mean errors resulting from using parallel-lighting models in point light setups, depending on the distance of light sources and the size of the object imaged. This bound is based on analytical considerations and previous results of photometric stereo error analysis, and validated vie a Monte Carlo simulation. These results are then used to justify an error mitigation strategy via local solutions that is applicable in use cases where an approximate depth is known a priori. The theoretical propositions are demonstrated on real-world data.
en
dc.language.iso
en
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dc.subject
error analysis
en
dc.subject
illumination distance
en
dc.subject
photometric stereo
en
dc.subject
point lighting
en
dc.title
Classical Photometric Stereo in Point Lighting Environments: Error Analysis and Mitigation
en
dc.type
Inproceedings
en
dc.type
Konferenzbeitrag
de
dc.relation.isbn
9798350362459
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dc.description.startpage
581
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dc.description.endpage
590
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dc.type.category
Full-Paper Contribution
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tuw.booktitle
2024 International Conference on 3D Vision (3DV)
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tuw.peerreviewed
true
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tuw.researchTopic.id
I5
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tuw.researchTopic.name
Visual Computing and Human-Centered Technology
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tuw.researchTopic.value
100
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tuw.publication.orgunit
E193-01 - Forschungsbereich Computer Vision
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tuw.publisher.doi
10.1109/3DV62453.2024.00019
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dc.description.numberOfPages
10
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tuw.author.orcid
0000-0001-6909-7099
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tuw.author.orcid
0000-0003-4195-1593
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tuw.event.name
International Conference on 3D Vision (3DV 2024)
en
tuw.event.startdate
18-03-2024
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tuw.event.enddate
21-03-2024
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tuw.event.online
On Site
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tuw.event.type
Event for scientific audience
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tuw.event.place
Davos
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tuw.event.country
CH
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tuw.event.presenter
Brenner, Simon
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wb.sciencebranch
Informatik
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wb.sciencebranch
Mathematik
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wb.sciencebranch.oefos
1020
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wb.sciencebranch.oefos
1010
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wb.sciencebranch.value
90
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wb.sciencebranch.value
10
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item.openairetype
conference paper
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item.grantfulltext
restricted
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item.openairecristype
http://purl.org/coar/resource_type/c_5794
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item.fulltext
no Fulltext
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item.cerifentitytype
Publications
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item.languageiso639-1
en
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crisitem.author.dept
E193-01 - Forschungsbereich Computer Vision
-
crisitem.author.dept
E193 - Institut für Visual Computing and Human-Centered Technology
-
crisitem.author.orcid
0000-0001-6909-7099
-
crisitem.author.orcid
0000-0003-4195-1593
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crisitem.author.parentorg
E193 - Institut für Visual Computing and Human-Centered Technology