<div class="csl-bib-body">
<div class="csl-entry">Ceballos Inza, V., Fykouras, P., Rist, F., Häseker, D., Hojjat, M., Müller, C., & Pottmann, H. (2024). Designing triangle meshes with controlled roughness. <i>ACM Transactions on Graphics</i>, <i>43</i>(6), 1–20. https://doi.org/10.1145/3687940</div>
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dc.identifier.issn
0730-0301
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dc.identifier.uri
http://hdl.handle.net/20.500.12708/206054
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dc.description.abstract
Motivated by the emergence of rough surfaces in various areas of design, we address the computational design of triangle meshes with controlled roughness. Our focus lies on small levels of roughness. There, roughness or smoothness mainly arises through the local positioning of the mesh edges and faces with respect to the curvature behavior of the reference surface. The analysis of this interaction between curvature and roughness is simplified by a 2D dual diagram and its generation within so-called isotropic geometry, which may be seen as a structure-preserving simplification of Euclidean geometry. Isotropic dihedral angles of the mesh are close to the Euclidean angles and appear as Euclidean edge lengths in the dual diagram, which also serves as a tool for visualization and interactive local design. We present a computational framework that includes appearance-aware remeshing, optimization-based automatic roughening, and control of dihedral angles.
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dc.description.sponsorship
FWF - Österr. Wissenschaftsfonds
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dc.description.sponsorship
FWF - Österr. Wissenschaftsfonds
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dc.language.iso
en
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dc.publisher
ASSOC COMPUTING MACHINERY
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dc.relation.ispartof
ACM Transactions on Graphics
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dc.subject
computational design
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dc.subject
discrete differential geometry
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dc.subject
mesh optimization
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dc.subject
smoothness
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dc.subject
triangle mesh
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dc.title
Designing triangle meshes with controlled roughness