<div class="csl-bib-body">
<div class="csl-entry">Brument, H., De Pace, F., & Podkosova, I. (2024). Does mixed reality influence joint action? Impact of the mixed reality setup on users’ behavior and spatial interaction. <i>Journal on Multimodal User Interfaces</i>, 1–20. https://doi.org/10.1007/s12193-024-00445-w</div>
</div>
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dc.identifier.issn
1783-7677
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dc.identifier.uri
http://hdl.handle.net/20.500.12708/208030
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dc.description.abstract
Understanding how people effectively perform actions together is fundamental when designing Collaborative Mixed Reality (CMR) applications. While most of the studies on CMR mostly considered either how users are immersed in the CMR (e.g., in virtual or augmented reality) or how the physical workspace is shared by users (i.e., distributed or collocated), little is known about how their combination could influence user’s interaction in CMR. In this paper, we present a user study (n = 46, 23 pairs) that investigates the effect of the mixed reality setup on the user’s immersion and spatial interaction during a joint-action task. Groups of two participants had to perform two types of joint actions while carrying a virtual rope to maintain a certain distance: (1) Gate, where participants had to pass through a virtual aperture together, and (2) Fruit, where participants had to use a rope to slice a virtual fruit moving in the CMR. Users were either in a distributed or collocated setup and either immersed in virtual or augmented reality. Our results showed that the immersion type and location setup altered users’ proxemics as well as the users’ subjective experience. In particular, we noticed better task performance when users were in augmented reality and more considerable distances between players while interacting in a distributed setup. These results contribute to the understanding of joint action in CMR and are discussed to improve the design of CMR applications.
en
dc.language.iso
en
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dc.publisher
SPRINGER
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dc.relation.ispartof
Journal on Multimodal User Interfaces
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dc.subject
Collaborative Mixed Reality
en
dc.subject
Joint action
en
dc.subject
Spatial Interaction
en
dc.subject
Virtual Reality
en
dc.subject
Augmented Reality
en
dc.title
Does mixed reality influence joint action? Impact of the mixed reality setup on users’ behavior and spatial interaction
en
dc.type
Article
en
dc.type
Artikel
de
dc.description.startpage
1
-
dc.description.endpage
20
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dc.type.category
Original Research Article
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tuw.journal.peerreviewed
true
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tuw.peerreviewed
true
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tuw.researchTopic.id
I5
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tuw.researchTopic.name
Visual Computing and Human-Centered Technology
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tuw.researchTopic.value
100
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dcterms.isPartOf.title
Journal on Multimodal User Interfaces
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tuw.publication.orgunit
E193-03 - Forschungsbereich Virtual and Augmented Reality
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tuw.publisher.doi
10.1007/s12193-024-00445-w
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dc.date.onlinefirst
2024-12-06
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dc.identifier.eissn
1783-8738
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dc.description.numberOfPages
20
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tuw.author.orcid
0000-0001-6595-5922
-
tuw.author.orcid
0000-0001-8772-4105
-
wb.sci
true
-
wb.sciencebranch
Informatik
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wb.sciencebranch
Mathematik
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wb.sciencebranch.oefos
1020
-
wb.sciencebranch.oefos
1010
-
wb.sciencebranch.value
90
-
wb.sciencebranch.value
10
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item.openairecristype
http://purl.org/coar/resource_type/c_2df8fbb1
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item.openairetype
research article
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item.cerifentitytype
Publications
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item.fulltext
no Fulltext
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item.languageiso639-1
en
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item.grantfulltext
none
-
crisitem.author.dept
E193-03 - Forschungsbereich Virtual and Augmented Reality
-
crisitem.author.dept
E193-03 - Forschungsbereich Virtual and Augmented Reality
-
crisitem.author.dept
E193-03 - Forschungsbereich Virtual and Augmented Reality
-
crisitem.author.orcid
0000-0001-6595-5922
-
crisitem.author.orcid
0000-0001-8772-4105
-
crisitem.author.parentorg
E193 - Institut für Visual Computing and Human-Centered Technology
-
crisitem.author.parentorg
E193 - Institut für Visual Computing and Human-Centered Technology
-
crisitem.author.parentorg
E193 - Institut für Visual Computing and Human-Centered Technology