<div class="csl-bib-body">
<div class="csl-entry">Lúcio, I., Raidou, R. G., Rodrigues, P., & Lopes, D. S. (2024). Your Face, Your Anatomy: Flashcard Lenses Enriched with Knowledge Maps for Anatomy Education. In U. Eck, M. Sra, J. Stefanucci, M. Sugimoto, M. Tatzgern, & I. Williams (Eds.), <i>Proceedings 2024 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)</i> (pp. 495–504).</div>
</div>
-
dc.identifier.uri
http://hdl.handle.net/20.500.12708/208563
-
dc.description.abstract
Traditional anatomy flashcards, with their recognizable static illustrations on the front side and comprehensive lists of concepts on the back, are a long-standing tool for memorizing and refreshing anatomical concepts. This study repurposes such established tool by introducing two key elements: (i) Augmented Reality (AR) lenses acting as magic mirrors enabling users to view anatomical illustrations mapped onto their own faces, and (ii) a knowledge map layer acting as the card’s backside to visually and explicitly illustrate conceptual connections between anatomical reference points. Using Snapchat’s Lens Studio, we crafted a deck of interactive facial anatomy flashcards to assess the potential of AR and knowledge maps for retaining and refreshing anatomical concepts. We conducted a user study involving 44 university-level students. Divided into two groups, participants utilized either flashcard lenses with knowledge maps or traditional flashcards to quickly grasp and refresh anatomical concepts. By employing an approach that integrates anatomical quizzes for objective assessment with surveys and interviews for subjective feedback, our results indicate that anatomy flashcard lenses with knowledge maps offer a more engaging educational experience, yielding higher user preferences and satisfaction levels compared to traditional flashcards. While both approaches showed similar effectiveness in quiz scores, anatomy flashcard lenses with knowledge maps were favored for their usability, significantly reducing temporal demand. These findings underscore the engaging and effective nature of anatomy flashcard lenses with knowledge maps, highlighting them as an alternative tool for the quick retention and review of anatomical concepts.
en
dc.language.iso
en
-
dc.subject
flashcards
en
dc.subject
anatomy education
en
dc.subject
mobile augmented reality
en
dc.subject
embodied learning
en
dc.subject
knowledge maps
en
dc.subject
snapchat
en
dc.title
Your Face, Your Anatomy: Flashcard Lenses Enriched with Knowledge Maps for Anatomy Education
en
dc.type
Inproceedings
en
dc.type
Konferenzbeitrag
de
dc.contributor.affiliation
Instituto Superior Técnico, Portugal
-
dc.contributor.affiliation
Instituto Superior Técnico, Portugal
-
dc.contributor.editoraffiliation
Technical University of Munich, Germany
-
dc.contributor.editoraffiliation
University of California, Santa Barbara, United States of America (the)
-
dc.contributor.editoraffiliation
University of Utah, United States of America (the)
-
dc.contributor.editoraffiliation
Keio University, Japan
-
dc.contributor.editoraffiliation
Salzburg University of Applied Sciences, Austria
-
dc.contributor.editoraffiliation
Birmingham City University, United Kingdom of Great Britain and Northern Ireland (the)
-
dc.relation.isbn
979-8-3315-1647-5
-
dc.description.startpage
495
-
dc.description.endpage
504
-
dc.type.category
Full-Paper Contribution
-
tuw.booktitle
Proceedings 2024 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
-
tuw.peerreviewed
true
-
tuw.researchTopic.id
I5
-
tuw.researchTopic.name
Visual Computing and Human-Centered Technology
-
tuw.researchTopic.value
100
-
tuw.publication.orgunit
E193-02 - Forschungsbereich Computer Graphics
-
tuw.publication.orgunit
E192-02 - Forschungsbereich Databases and Artificial Intelligence
-
dc.description.numberOfPages
10
-
tuw.author.orcid
0009-0000-0628-8373
-
tuw.author.orcid
0000-0003-2468-0664
-
tuw.author.orcid
0000-0003-0917-9396
-
tuw.editor.orcid
0000-0002-5322-4724
-
tuw.editor.orcid
0000-0003-4238-2951
-
tuw.editor.orcid
0000-0002-3900-4944
-
tuw.event.name
2024 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
en
tuw.event.startdate
21-10-2024
-
tuw.event.enddate
25-10-2024
-
tuw.event.online
On Site
-
tuw.event.type
Event for scientific audience
-
tuw.event.place
Seattle
-
tuw.event.country
US
-
tuw.event.presenter
Lúcio, Inês
-
wb.sciencebranch
Informatik
-
wb.sciencebranch
Mathematik
-
wb.sciencebranch.oefos
1020
-
wb.sciencebranch.oefos
1010
-
wb.sciencebranch.value
90
-
wb.sciencebranch.value
10
-
item.openairecristype
http://purl.org/coar/resource_type/c_5794
-
item.openairetype
conference paper
-
item.cerifentitytype
Publications
-
item.fulltext
no Fulltext
-
item.languageiso639-1
en
-
item.grantfulltext
restricted
-
crisitem.author.dept
Instituto Superior Técnico, Portugal
-
crisitem.author.dept
E193-02 - Forschungsbereich Computer Graphics
-
crisitem.author.dept
Instituto Superior Técnico, Portugal
-
crisitem.author.orcid
0009-0000-0628-8373
-
crisitem.author.orcid
0000-0003-2468-0664
-
crisitem.author.orcid
0000-0003-0917-9396
-
crisitem.author.parentorg
E193 - Institut für Visual Computing and Human-Centered Technology