<div class="csl-bib-body">
<div class="csl-entry">Adamkiewicz, K., Dominiak, J., Walczak, A., Romanowski, A., & Woźniak, P. W. (2024). Screenless Interactive Tabletop Gaming with Capacitive Surface Sensing. In <i>CHI ’24: Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems</i>. 2024 CHI Conference on Human Factors in Computing Systems, Honolulu, United States of America (the). https://doi.org/10.1145/3613904.3642654</div>
</div>
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dc.identifier.uri
http://hdl.handle.net/20.500.12708/209769
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dc.description.abstract
Many interactive systems that support tabletop games either augment the experience with additional elements or transform game components into digital counterparts, e.g., using mixed reality. However, as many users prefer tangible game elements, digital augmentations can disrupt the immersion they seek to enhance, often due to the complexity of the hardware used. Responding to this challenge, we designed a screenless interactive tabletop system with capacitive sensing. The system is suitable for novice players and provides automatic score-keeping. Our method eliminates the need for external sensors and retains all original game pieces intact. We evaluated our system in a study with a forest planting game (n = 20). Gameplay with our system exhibited shorter turn duration, and participants adopted more effective strategies than in traditional gameplay. These results underscore the potential of screenless interactive tabletops to amplify the gaming experience without causing distractions.
en
dc.language.iso
en
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dc.subject
3D Printing
en
dc.subject
Board Games
en
dc.subject
Capacitive Sensing
en
dc.subject
Machine Learning
en
dc.subject
Tangibles
en
dc.subject
Touchscreen
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dc.title
Screenless Interactive Tabletop Gaming with Capacitive Surface Sensing
en
dc.type
Inproceedings
en
dc.type
Konferenzbeitrag
de
dc.relation.isbn
979-8-4007-0330-0
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dc.type.category
Full-Paper Contribution
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tuw.booktitle
CHI '24: Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems
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tuw.peerreviewed
true
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tuw.researchTopic.id
I5
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tuw.researchTopic.name
Visual Computing and Human-Centered Technology
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tuw.researchTopic.value
100
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tuw.publication.orgunit
E193-05 - Forschungsbereich Human Computer Interaction
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tuw.publisher.doi
10.1145/3613904.3642654
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dc.description.numberOfPages
10
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tuw.author.orcid
0009-0006-0730-6899
-
tuw.author.orcid
0000-0001-5584-5455
-
tuw.author.orcid
0000-0001-5122-4715
-
tuw.author.orcid
0000-0001-5241-0405
-
tuw.author.orcid
0000-0003-3670-1813
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tuw.event.name
2024 CHI Conference on Human Factors in Computing Systems
en
tuw.event.startdate
11-05-2024
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tuw.event.enddate
16-05-2024
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tuw.event.online
On Site
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tuw.event.type
Event for scientific audience
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tuw.event.place
Honolulu
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tuw.event.country
US
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tuw.event.presenter
Adamkiewicz, Krzysztof
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tuw.event.presenter
Walczak, Anna
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wb.sciencebranch
Informatik
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wb.sciencebranch
Mathematik
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wb.sciencebranch.oefos
1020
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wb.sciencebranch.oefos
1010
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wb.sciencebranch.value
90
-
wb.sciencebranch.value
10
-
item.languageiso639-1
en
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item.grantfulltext
none
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item.openairetype
conference paper
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item.cerifentitytype
Publications
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item.openairecristype
http://purl.org/coar/resource_type/c_5794
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item.fulltext
no Fulltext
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crisitem.author.dept
E193-05 - Forschungsbereich Human Computer Interaction
-
crisitem.author.orcid
0009-0006-0730-6899
-
crisitem.author.orcid
0000-0001-5584-5455
-
crisitem.author.orcid
0000-0001-5122-4715
-
crisitem.author.orcid
0000-0001-5241-0405
-
crisitem.author.orcid
0000-0003-3670-1813
-
crisitem.author.parentorg
E193 - Institut für Visual Computing and Human-Centered Technology