<div class="csl-bib-body">
<div class="csl-entry">Baranyi, R., Isikoglu, M., Aigner, C., Hölbling, D., & Grechenig, T. (2024). Leveraging Serious Game Mechanics to Boost Vaccine Literacy: Insights and Outcomes. In <i>2024 IEEE International Conference on E-health Networking, Application & Services (HealthCom)</i> (pp. 1–6). IEEE. https://doi.org/10.1109/HealthCom60970.2024.10880839</div>
</div>
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dc.identifier.uri
http://hdl.handle.net/20.500.12708/213428
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dc.description.abstract
Vaccinations are among the most effective tools for disease prevention. Unfortunately, in recent years, many have neglected the substantial benefits of immunization, putting them at higher risk of getting a severe course. This is also particularly important for higher-risk groups, such as children or immuno-compromised individuals. One contributing factor to the decline in vaccination rates is the lack of awareness and education about immunization. The limited sources of information, such as vaccination centers and pharmacies, are generally only utilized by those already interested in the topic. Within that area, health and vaccination literacy plays a huge part. Health literacy involves understanding and using health-related information to make informed decisions about healthcare and health promotion. Vaccine literacy encompasses individuals' knowledge, motivation, and competence to comprehend and apply vaccine information. Additional motivational sources are needed to address this issue and engage a broader audience. This research introduces the development of a serious game aimed at increasing awareness and interest in immunization. The design and requirement analysis was supported by conducting multiple expert interviews and involving evaluation participants. Seven pharmacists and 24 users were included throughout five phases, resulting in 37 identified requirements. This approach seeks to enhance public understanding and participation in immunization through an interactive and educational platform.
en
dc.language.iso
en
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dc.subject
Vaccination
en
dc.subject
health literacy
en
dc.subject
serious gaming
en
dc.title
Leveraging Serious Game Mechanics to Boost Vaccine Literacy: Insights and Outcomes
en
dc.type
Inproceedings
en
dc.type
Konferenzbeitrag
de
dc.contributor.affiliation
TU Wien, Austria
-
dc.contributor.affiliation
TU Wien, Austria
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dc.relation.isbn
979-8-3503-5054-8
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dc.description.startpage
1
-
dc.description.endpage
6
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dc.type.category
Full-Paper Contribution
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tuw.booktitle
2024 IEEE International Conference on E-health Networking, Application & Services (HealthCom)
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tuw.peerreviewed
true
-
tuw.relation.publisher
IEEE
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tuw.relation.publisherplace
Piscataway
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tuw.researchTopic.id
I4
-
tuw.researchTopic.name
Information Systems Engineering
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tuw.researchTopic.value
100
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tuw.publication.orgunit
E194-03 - Forschungsbereich Business Informatics
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tuw.publisher.doi
10.1109/HealthCom60970.2024.10880839
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dc.description.numberOfPages
6
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tuw.author.orcid
0000-0002-0088-9140
-
tuw.author.orcid
0000-0001-6072-0569
-
tuw.author.orcid
0000-0001-7099-2576
-
tuw.author.orcid
0009-0000-5622-8598
-
tuw.event.name
2024 IEEE International Conference on E-health Networking, Application & Services (HealthCom)
en
tuw.event.startdate
18-11-2024
-
tuw.event.enddate
20-11-2024
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tuw.event.online
On Site
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tuw.event.type
Event for scientific audience
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tuw.event.place
Nara
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tuw.event.country
JP
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tuw.event.presenter
Aigner, Christoph
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wb.sciencebranch
Informatik
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wb.sciencebranch
Wirtschaftswissenschaften
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wb.sciencebranch.oefos
1020
-
wb.sciencebranch.oefos
5020
-
wb.sciencebranch.value
90
-
wb.sciencebranch.value
10
-
item.grantfulltext
none
-
item.fulltext
no Fulltext
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item.openairetype
conference paper
-
item.languageiso639-1
en
-
item.openairecristype
http://purl.org/coar/resource_type/c_5794
-
item.cerifentitytype
Publications
-
crisitem.author.dept
E194-03 - Forschungsbereich Business Informatics
-
crisitem.author.dept
TU Wien, Austria
-
crisitem.author.dept
TU Wien, Austria
-
crisitem.author.dept
E194-03 - Forschungsbereich Business Informatics
-
crisitem.author.dept
E194-03 - Forschungsbereich Business Informatics
-
crisitem.author.orcid
0000-0002-0088-9140
-
crisitem.author.orcid
0000-0001-6072-0569
-
crisitem.author.orcid
0000-0001-7099-2576
-
crisitem.author.orcid
0009-0000-5622-8598
-
crisitem.author.parentorg
E194 - Institut für Information Systems Engineering
-
crisitem.author.parentorg
E194 - Institut für Information Systems Engineering
-
crisitem.author.parentorg
E194 - Institut für Information Systems Engineering