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<div class="csl-entry">Huber, M., Kloiber, S., Ulschmid, A., Soccini, A. M., Clocchiatti, A., Kaufmann, H., & Krösl, K. (2025). Exploring Seated Locomotion Techniques in Virtual Reality for People with Limited Mobility. In <i>Proceedings of the 20th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - GRAPP</i> (pp. 161–173). SciTePress. http://hdl.handle.net/20.500.12708/213932</div>
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dc.identifier.uri
http://hdl.handle.net/20.500.12708/213932
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dc.description.abstract
Virtual reality (VR) is often designed as a standing experience, excluding individuals with limited mobility. Given that a significant portion of the population experiences lower-body mobility restrictions, accessible VR locomotion must accommodate users without requiring lower-body movement. To build a comprehensive understanding of suitable locomotion techniques (LTs) for this demographic, it is crucial to evaluate the feasibility of various approaches in virtual environments (VEs). As a starting point, we present our evaluation approach and a user study on the feasibility and potential of selected LTs for accessible seated locomotion in VR. Our findings indicate that common LTs can be adapted for seated stationary VR. Teleportation-based techniques, in particular, stand out as viable options for accessible locomotion. Although our simulated wheelchair was less popular with non-disabled participants, it was well-received by wheelchair users and shows promise as an intuitive LT for (More)
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dc.description.sponsorship
FWF - Österr. Wissenschaftsfonds
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dc.language.iso
en
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dc.subject
Virtual Reality
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dc.subject
Accessibility
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dc.subject
Locomotion
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dc.subject
User Study
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dc.title
Exploring Seated Locomotion Techniques in Virtual Reality for People with Limited Mobility
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dc.type
Inproceedings
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dc.type
Konferenzbeitrag
de
dc.contributor.affiliation
TU Wien, Austria
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dc.contributor.affiliation
Graz University of Technology, Austria
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dc.contributor.affiliation
University of Turin, Italy
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dc.contributor.affiliation
University of Turin, Italy
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dc.relation.isbn
978-989-758-728-3
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dc.relation.doi
10.5220/0000196500003912
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dc.relation.issn
2184-4321
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dc.description.startpage
161
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dc.description.endpage
173
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dc.relation.grantno
F 77
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dc.type.category
Full-Paper Contribution
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tuw.booktitle
Proceedings of the 20th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - GRAPP
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tuw.container.volume
1
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tuw.relation.publisher
SciTePress
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tuw.project.title
Advanced Computational Design
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tuw.researchTopic.id
I5
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tuw.researchTopic.name
Visual Computing and Human-Centered Technology
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tuw.researchTopic.value
100
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tuw.publication.orgunit
E193-02 - Forschungsbereich Computer Graphics
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tuw.publication.orgunit
E057-16 - Fachbereich Center for Geometry and Computational Design
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tuw.publication.orgunit
E193-03 - Forschungsbereich Virtual and Augmented Reality