<div class="csl-bib-body">
<div class="csl-entry">Röhrling, L. (2026). <i>A Mind-Driven VR Serious Game Design, Implementierung und Evaluierung einer BCI-gesteuerten Anwendung basierend auf Motor Imagery im virtuellen Raum für therapeutische Anwendung bei ADHS Patienten</i> [Diploma Thesis, Technische Universität Wien]. reposiTUm. https://doi.org/10.34726/hss.2026.140306</div>
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dc.identifier.uri
https://doi.org/10.34726/hss.2026.140306
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dc.identifier.uri
http://hdl.handle.net/20.500.12708/227995
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dc.description
Arbeit an der Bibliothek noch nicht eingelangt - Daten nicht geprüft
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dc.description.abstract
Psychological diseases are causing an increasing number of health issues for human society, affecting individuals, health organisations, as well as the entire healthcare system.Therefore, and according to predictions from the World Health Organisation (WHO),psychological diseases will become the main concern for global healthcare issues by theyear 2030. One of these major health conditions is known as attention deficit hyperactivity disorder (ADHD), affecting approximately 9.8% of all children aged three to 17 livingin the United States of America [ 1 ]. Compared to this, the world-wide prevalence ofADHD ranging from 5 to 10 percent, matching 30 to 40% of all psychiatric and neurologic referrals for children and adolescents mental health outpatient services [2, 3 ]. This worldwide psychological disorder is classified as a debilitating condition characterised bypersistent and developmentally inappropriate behaviours such as overactivity, inattention and impulsivity [ 4 ]. All these facts and predictions highlight the importance of effective pharmacological as well as non-pharmacological treatment approaches, such as therapeutic interventions [1 ]. Therefore, the aim of this work is to propose a virtual reality seriousgame driven by someone’s mind, leading to a steering mechanism based on motor imagery tasks as well as user’s concentration level. By integrating both mental tasks into a gamified setting, weakened neural connections within the cortex are intended to be strengthened and the concentration ability of the ADHD patients to be improved.For this purpose, a comprehensive literature review was conducted, the current state ofthe art and research gaps were identified, and four experts were consulted to define specificrequirements for serious games focusing on the therapy of ADHD patients. Based on 20 identified requirements, the serious game „Formula Mind“ was developed, simulating a simple racing game. For the implementation, electroencephalography (EEG) data including eight EEG channels were acquired and labelled according to the performed motor imagery (MI) task. Subsequently, a deep learning EEGNet model was trained,achieving an accuracy of 89%. By establishing online classification of measured motorimagery tasks during the gameplay, users are able to perform turns. Between the MI measurements, users control the speed of the racing car with their concentration level. After the implementation phase, an evaluation of the game including five external participants was conducted, providing initial positive insights about the gameplay and the design.
en
dc.language
English
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dc.language.iso
en
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dc.rights.uri
http://rightsstatements.org/vocab/InC/1.0/
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dc.subject
ADHD
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dc.subject
Virtual Reality
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dc.subject
Serious Game
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dc.subject
BCI
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dc.subject
EEG
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dc.subject
Motor Imagery
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dc.title
A Mind-Driven VR Serious Game Design, Implementierung und Evaluierung einer BCI-gesteuerten Anwendung basierend auf Motor Imagery im virtuellen Raum für therapeutische Anwendung bei ADHS Patienten
en
dc.type
Thesis
en
dc.type
Hochschulschrift
de
dc.rights.license
In Copyright
en
dc.rights.license
Urheberrechtsschutz
de
dc.identifier.doi
10.34726/hss.2026.140306
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dc.contributor.affiliation
TU Wien, Österreich
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dc.rights.holder
Lukas Röhrling
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dc.publisher.place
Wien
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tuw.version
vor
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tuw.thesisinformation
Technische Universität Wien
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dc.contributor.assistant
Grechenig, Thomas
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tuw.publication.orgunit
E194 - Institut für Information Systems Engineering
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dc.type.qualificationlevel
Diploma
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dc.identifier.libraryid
AC17856820
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dc.description.numberOfPages
170
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dc.thesistype
Diplomarbeit
de
dc.thesistype
Diploma Thesis
en
dc.rights.identifier
In Copyright
en
dc.rights.identifier
Urheberrechtsschutz
de
tuw.advisor.staffStatus
staff
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tuw.assistant.staffStatus
staff
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tuw.advisor.orcid
0000-0002-0088-9140
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tuw.assistant.orcid
0009-0000-5622-8598
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item.mimetype
application/pdf
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item.languageiso639-1
en
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item.fulltext
with Fulltext
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item.grantfulltext
open
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item.openaccessfulltext
Open Access
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item.openairetype
master thesis
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item.openairecristype
http://purl.org/coar/resource_type/c_bdcc
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item.cerifentitytype
Publications
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crisitem.author.dept
E193 - Institut für Visual Computing and Human-Centered Technology