<div class="csl-bib-body">
<div class="csl-entry">Barclay, A. M., & Kaufmann, H. (2006). An Event-Driven, Stochastic, Undirected Narrative (EDSUN) Framework for Interactive Contents. In S. Göbel, R. Malkewitz, & I. Iurgel (Eds.), <i>Technologies for Interactive Digital Storytelling and Entertainment</i> (Vol. 4326, pp. 13–24). Springer-Verlag. https://doi.org/10.1007/11944577_2</div>
</div>
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dc.identifier.uri
http://hdl.handle.net/20.500.12708/25388
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dc.description.abstract
In this paper, we present an extensible framework for interactive multimodal contents, with emphasis on augmented reality applications. The proposed framework, EDSUN, enables concurrent and variable narrative structures as well as content reusability and dynamic yet natural experience generation. EDSUN's main components include a canonical specification of 5-state lexical syntax and grammar, stochastic state transitions, and extensions for hierarchical grammars to represent complex behavioral and multimodal interactions. The benefits of EDSUN in enabling classical contents to support the affordances of AR environments and in complementing recent published works are also discussed.
en
dc.language.iso
en
-
dc.publisher
Springer-Verlag
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dc.subject
augmented reality
en
dc.subject
event driven
en
dc.subject
stochastic transitions
en
dc.subject
undirected narrative
en
dc.subject
content
en
dc.subject
framework
en
dc.subject
grammar
en
dc.subject
story telling
en
dc.title
An Event-Driven, Stochastic, Undirected Narrative (EDSUN) Framework for Interactive Contents
en
dc.type
Buchbeitrag
de
dc.type
Book Contribution
en
dc.relation.publication
Technologies for Interactive Digital Storytelling and Entertainment
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dc.contributor.editoraffiliation
Technical University of Darmstadt, Germany
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dc.contributor.editoraffiliation
Technical University of Darmstadt, Germany
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dc.relation.isbn
978-3-540-49935-0
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dc.relation.doi
10.1007/11944577
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dc.relation.issn
0302-9743
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dc.description.startpage
13
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dc.description.endpage
24
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dc.type.category
Edited Volume Contribution
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dc.relation.eissn
1611-3349
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dc.publisher.place
Berlin, Heidelberg
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tuw.booktitle
Technologies for Interactive Digital Storytelling and Entertainment
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tuw.container.volume
4326
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tuw.peerreviewed
true
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tuw.book.ispartofseries
Lecture Notes in Computer Science
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tuw.relation.publisher
Springer
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tuw.publication.orgunit
E193-02 - Forschungsbereich Computer Graphics
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tuw.publisher.doi
10.1007/11944577_2
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dc.description.numberOfPages
12
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tuw.editor.orcid
0000-0003-3651-8744
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tuw.editor.orcid
0000-0002-6530-2849
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wb.sciencebranch
Mathematik, Informatik
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wb.sciencebranch.oefos
11
-
wb.facultyfocus
Visual Computing and Human-Centered Technology (VC + HCT)
de
wb.facultyfocus
Visual Computing and Human-Centered Technology (VC + HCT)
en
wb.facultyfocus.faculty
E180
-
item.grantfulltext
restricted
-
item.cerifentitytype
Publications
-
item.fulltext
no Fulltext
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item.openairetype
book part
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item.openairecristype
http://purl.org/coar/resource_type/c_3248
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item.languageiso639-1
en
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crisitem.author.dept
E188 - Institut für Softwaretechnik und Interaktive Systeme
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crisitem.author.dept
E193-03 - Forschungsbereich Virtual and Augmented Reality
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crisitem.author.orcid
0000-0002-0322-9869
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crisitem.author.parentorg
E180 - Fakultät für Informatik
-
crisitem.author.parentorg
E193 - Institut für Visual Computing and Human-Centered Technology