<div class="csl-bib-body">
<div class="csl-entry">Mirza-Babaei, P., Nacke, L., Fitzpatrick, G., White, G., McAllister, G., & Collins, N. (2012). Biometric storyboards: visualising game user research data. In <i>CHI EA ’12: CHI ’12 Extended Abstracts on Human Factors in Computing Systems</i> (pp. 2315–2320). ACM. https://doi.org/10.1145/2212776.2223795</div>
</div>
-
dc.identifier.uri
http://hdl.handle.net/20.500.12708/54533
-
dc.description.abstract
Player experience is difficult to evaluate and report,
especially using quantitative methodologies in addition
to observations and interviews. One step towards tying
quantitative physiological measures of player arousal to
player experience reports are Biometric Storyboards
(BioSt). They can visualise meaningful relationships
between a player´s physiological changes and game
events. This paper evaluates the usefulness of BioSt to
the game industry. We presented the Biometric
Storyboards technique to six game developers and
interviewed them about the advantages and
disadvantages of this technique.
en
dc.language.iso
en
-
dc.publisher
ACM
-
dc.subject
Visualisation
-
dc.subject
Biometrics
-
dc.subject
Storyboards
-
dc.subject
Video Games
-
dc.subject
User experience (UX)
-
dc.title
Biometric storyboards: visualising game user research data
en
dc.type
Konferenzbeitrag
de
dc.type
Inproceedings
en
dc.description.startpage
2315
-
dc.description.endpage
2320
-
dc.type.category
Full-Paper Contribution
-
dc.publisher.place
New York, NY, USA
-
tuw.booktitle
CHI EA '12: CHI '12 Extended Abstracts on Human Factors in Computing Systems
-
tuw.peerreviewed
true
-
tuw.relation.publisher
Association for Computing Machinery
-
tuw.researchTopic.id
I5
-
tuw.researchTopic.name
Visual Computing and Human-Centered Technology
-
tuw.researchTopic.value
100
-
tuw.publication.orgunit
E193-05 - Forschungsbereich Human Computer Interaction
-
tuw.publisher.doi
10.1145/2212776.2223795
-
dc.description.numberOfPages
6
-
tuw.event.name
2012 SIGCHI Conference on Human Factors in Computing Systems (CHI'2012)
en
tuw.event.startdate
05-05-2012
-
tuw.event.enddate
10-05-2012
-
tuw.event.online
On Site
-
tuw.event.type
Event for scientific audience
-
tuw.event.place
Austin
-
tuw.event.country
US
-
tuw.event.presenter
Mirza-Babaei, Pejman
-
wb.sciencebranch
Mathematik, Informatik
-
wb.sciencebranch.oefos
11
-
wb.facultyfocus
Visual Computing and Human-Centered Technology (VC + HCT)
de
wb.facultyfocus
Visual Computing and Human-Centered Technology (VC + HCT)
en
wb.facultyfocus.faculty
E180
-
wb.presentation.type
science to science/art to art
-
item.fulltext
no Fulltext
-
item.languageiso639-1
en
-
item.openairecristype
http://purl.org/coar/resource_type/c_5794
-
item.cerifentitytype
Publications
-
item.grantfulltext
restricted
-
item.openairetype
conference paper
-
crisitem.author.dept
E193-05 - Forschungsbereich Human Computer Interaction
-
crisitem.author.orcid
0000-0002-2013-2188
-
crisitem.author.parentorg
E193 - Institut für Visual Computing and Human-Centered Technology