<div class="csl-bib-body">
<div class="csl-entry">Vasylevska, K., & Kaufmann, H. (2015). Influence of Path Complexity on Spatial Overlap Perception in Virtual Environments. In M. Imura, P. Figueroa, & B. Mohler (Eds.), <i>Proceedings of International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments</i> (pp. 1–8). The Eurographics Association. https://doi.org/10.2312/egve.20151324</div>
</div>
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dc.identifier.isbn
978-3-905674-84-2
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dc.identifier.uri
http://hdl.handle.net/20.500.12708/56174
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dc.description.abstract
Real walking in large virtual indoor environments within a limited real world workspace requires effective spatial compression methods. These methods should be unnoticed by the user. Scene manipulation that creates overlapping spaces has been suggested in recent work. However, there is little research focusing on users´ perception of over-lapping spaces depending on the layout of the environment. In this paper we investigate how the complexity of the path influences the perception of the overlapping spaces it connects. We compare three spatial virtual layouts with paths that differ in complexity (length and number of turns). Our results suggest that an increase of the path´s length is less efficient in decreasing overlap detection than a combination of length and additional turns. Furthermore, combination of paths that differ in complexity influences the distance perception within overlapping spaces.
en
dc.language.iso
en
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dc.publisher
The Eurographics Association
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dc.subject
Perception
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dc.subject
Virtual Reality
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dc.subject
Real Walking
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dc.subject
Locomotion
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dc.subject
Virtual Environments
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dc.title
Influence of Path Complexity on Spatial Overlap Perception in Virtual Environments
en
dc.type
Konferenzbeitrag
de
dc.type
Inproceedings
en
dc.relation.publication
Proceedings of International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments
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dc.relation.isbn
978-3-905674-84-2
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dc.relation.issn
1727-530X
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dc.description.startpage
1
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dc.description.endpage
8
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dc.type.category
Full-Paper Contribution
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tuw.booktitle
Proceedings of International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments
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tuw.peerreviewed
true
-
tuw.relation.publisher
The Eurographics Association
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tuw.researchTopic.id
I5
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tuw.researchTopic.name
Visual Computing and Human-Centered Technology
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tuw.researchTopic.value
100
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tuw.publication.orgunit
E193-02 - Forschungsbereich Computer Graphics
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tuw.publisher.doi
10.2312/egve.20151324
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dc.description.numberOfPages
8
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tuw.event.name
ICAT-EGVE 2015 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments
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tuw.event.startdate
28-10-2015
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tuw.event.enddate
30-10-2015
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tuw.event.online
On Site
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tuw.event.type
Event for scientific audience
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tuw.event.place
Kyoto, Japan
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tuw.event.country
JP
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tuw.event.presenter
Vasylevska, Khrystyna
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wb.sciencebranch
Informatik
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wb.sciencebranch
Architektur
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wb.sciencebranch.oefos
1020
-
wb.sciencebranch.oefos
2012
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wb.facultyfocus
Visual Computing and Human-Centered Technology (VC + HCT)
de
wb.facultyfocus
Visual Computing and Human-Centered Technology (VC + HCT)
en
wb.facultyfocus.faculty
E180
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wb.presentation.type
science to science/art to art
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item.openairecristype
http://purl.org/coar/resource_type/c_5794
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item.grantfulltext
restricted
-
item.languageiso639-1
en
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item.openairetype
conference paper
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item.fulltext
no Fulltext
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item.cerifentitytype
Publications
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crisitem.author.dept
E193-03 - Forschungsbereich Virtual and Augmented Reality
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crisitem.author.dept
E193-03 - Forschungsbereich Virtual and Augmented Reality
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crisitem.author.orcid
0000-0003-4485-9928
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crisitem.author.orcid
0000-0002-0322-9869
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crisitem.author.parentorg
E193 - Institut für Visual Computing and Human-Centered Technology
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crisitem.author.parentorg
E193 - Institut für Visual Computing and Human-Centered Technology