<div class="csl-bib-body">
<div class="csl-entry">Kender, K., & Frauenberger, C. (2022). The Shape of Social Media: Towards Addressing (Aesthetic) Design Power. In <i>DIS ’22: Designing Interactive Systems Conference</i> (pp. 365–376). ACM. https://doi.org/10.1145/3532106.3533470</div>
</div>
-
dc.identifier.uri
http://hdl.handle.net/20.500.12708/81181
-
dc.description.abstract
The effects of social media on our society are heavily researched and discussed, but few insights about the role of aesthetic design therein have been gained to this date, despite research in related areas providing precedent: drawing from existing theory on persuasive design, nudge, dark patterns, and advertising, we suggest the term Aesthetic Design Power to conduct a preliminary critical analysis of the design of four influential social media platforms (Facebook, Twitter, Instagram, and TikTok) as a foundation for critical discussions about the aesthetic design of social media and its impact. We present salient design attributes and elements shared by these four platforms, speculate about the possible motivations and effects of these design decisions, and argue for an urgent need for further research into, and discussions about, the visual design and connected Aesthetic Design Power of social media.
en
dc.language.iso
en
-
dc.subject
Aesthetics
en
dc.subject
Facebook
en
dc.subject
Instagram
en
dc.subject
Power
en
dc.subject
Social Media
en
dc.subject
TikTok
en
dc.subject
Twitter
en
dc.subject
Visual Design
en
dc.title
The Shape of Social Media: Towards Addressing (Aesthetic) Design Power
en
dc.type
Inproceedings
en
dc.type
Konferenzbeitrag
de
dc.contributor.affiliation
University of Salzburg, Austria
-
dc.relation.isbn
978-1-4503-9358-4
-
dc.description.startpage
365
-
dc.description.endpage
376
-
dcterms.dateSubmitted
2022
-
dc.type.category
Full-Paper Contribution
-
tuw.booktitle
DIS '22: Designing Interactive Systems Conference
-
tuw.peerreviewed
true
-
tuw.relation.publisher
ACM
-
tuw.researchTopic.id
I5
-
tuw.researchTopic.name
Visual Computing and Human-Centered Technology
-
tuw.researchTopic.value
100
-
tuw.publication.orgunit
E193-05 - Forschungsbereich Human Computer Interaction
-
tuw.publisher.doi
10.1145/3532106.3533470
-
dc.description.numberOfPages
12
-
tuw.author.orcid
0000-0002-3733-9329
-
tuw.event.name
DIS: Designing Interactive Systems
-
tuw.event.startdate
13-06-2022
-
tuw.event.enddate
17-06-2022
-
tuw.event.online
Online
-
tuw.event.type
Event for scientific audience
-
tuw.event.country
AU
-
tuw.event.institution
ACM
-
tuw.event.presenter
Kender, Kay
-
tuw.presentation.online
Online
-
tuw.event.track
Multi Track
-
wb.sciencebranch
Informatik
-
wb.sciencebranch
Kunstwissenschaften
-
wb.sciencebranch
Medien- und Kommunikationswissenschaften
-
wb.sciencebranch.oefos
1020
-
wb.sciencebranch.oefos
6040
-
wb.sciencebranch.oefos
5080
-
wb.sciencebranch.value
40
-
wb.sciencebranch.value
30
-
wb.sciencebranch.value
30
-
item.openairetype
conference paper
-
item.languageiso639-1
en
-
item.cerifentitytype
Publications
-
item.fulltext
no Fulltext
-
item.grantfulltext
none
-
item.openairecristype
http://purl.org/coar/resource_type/c_5794
-
crisitem.author.dept
E193-05 - Forschungsbereich Human Computer Interaction
-
crisitem.author.dept
E193-05 - Forschungsbereich Human Computer Interaction
-
crisitem.author.orcid
0000-0002-3733-9329
-
crisitem.author.orcid
0000-0003-0204-881X
-
crisitem.author.parentorg
E193 - Institut für Visual Computing and Human-Centered Technology
-
crisitem.author.parentorg
E193 - Institut für Visual Computing and Human-Centered Technology