<div class="csl-bib-body">
<div class="csl-entry">Labschütz, M., Bruckner, S., Gröller, E., Hadwiger, M., & Rautek, P. (2015). JiTTree: A Just-in-Time Compiled Sparse GPU Volume Data Structure. <i>IEEE Transactions on Visualization and Computer Graphics</i>, <i>22</i>(1), 1025–1034. https://doi.org/10.1109/tvcg.2015.2467331</div>
</div>
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dc.identifier.issn
1077-2626
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dc.identifier.uri
http://hdl.handle.net/20.500.12708/86256
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dc.description.abstract
Sparse volume data structures enable the efficient representation of large but sparse volumes in GPU memory for computation and visualization. However, the choice of a specific data structure for a given data set depends on several factors, such as the memory budget, the sparsity of the data, and data access patterns. In general, there is no single optimal sparse data structure, but a set of several candidates with individual strengths and drawbacks. One solution to this problem are hybrid data structures which locally adapt themselves to the sparsity. However, they typically suffer from increased traversal overhead which limits their utility in many applications. This paper presents JiTTree, a novel sparse hybrid volume data structure that uses just-in-time compilation to overcome these problems. By combining multiple sparse data structures and reducing traversal overhead we leverage their individual advantages. We demonstrate that hybrid data structures adapt well to a large range of data sets. They are especially superior to other sparse data structures for data sets that locally vary in sparsity. Possible optimization criteria are memory, performance and a combination thereof. Through just-in-time (JIT) compilation, JiTTree reduces the traversal overhead of the resulting optimal data structure. As a result, our hybrid volume data structure enables efficient computations on the GPU, while being superior in terms of memory usage when compared to non-hybrid data structures.
en
dc.publisher
Institute of Electrical and Electronics Engineers (IEEE)
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dc.relation.ispartof
IEEE Transactions on Visualization and Computer Graphics
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dc.subject
Software
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dc.subject
Computer Graphics and Computer-Aided Design
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dc.subject
Computer Vision and Pattern Recognition
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dc.subject
Signal Processing
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dc.title
JiTTree: A Just-in-Time Compiled Sparse GPU Volume Data Structure
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dc.type
Artikel
de
dc.type
Article
en
dc.description.startpage
1025
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dc.description.endpage
1034
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dc.type.category
Original Research Article
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tuw.container.volume
22
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tuw.container.issue
1
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tuw.journal.peerreviewed
true
-
tuw.peerreviewed
true
-
dcterms.isPartOf.title
IEEE Transactions on Visualization and Computer Graphics
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tuw.publication.orgunit
E193-02 - Forschungsbereich Computer Graphics
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tuw.publisher.doi
10.1109/tvcg.2015.2467331
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dc.identifier.eissn
1941-0506
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dc.description.numberOfPages
10
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tuw.event.name
IEEE Vis 2015
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wb.sci
true
-
tuw.event.startdate
25-10-2015
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tuw.event.enddate
30-10-2015
-
tuw.event.online
On Site
-
tuw.event.type
Event for scientific audience
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tuw.event.place
Chicago, IL
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tuw.event.country
US
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tuw.event.presenter
Labschütz, Matthias
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wb.sciencebranch
Informatik
-
wb.sciencebranch.oefos
1020
-
wb.facultyfocus
Visual Computing and Human-Centered Technology (VC + HCT)
de
wb.facultyfocus
Visual Computing and Human-Centered Technology (VC + HCT)
en
wb.facultyfocus.faculty
E180
-
item.grantfulltext
none
-
item.cerifentitytype
Publications
-
item.fulltext
no Fulltext
-
item.openairecristype
http://purl.org/coar/resource_type/c_2df8fbb1
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item.openairetype
research article
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crisitem.author.dept
E186 - Institut für Computergraphik und Algorithmen
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crisitem.author.dept
E193-02 - Forschungsbereich Computer Graphics
-
crisitem.author.dept
E193-02 - Forschungsbereich Computer Graphics
-
crisitem.author.dept
E186 - Institut für Computergraphik und Algorithmen
-
crisitem.author.orcid
0000-0002-8569-4149
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crisitem.author.parentorg
E180 - Fakultät für Informatik
-
crisitem.author.parentorg
E193 - Institut für Visual Computing and Human-Centered Technology
-
crisitem.author.parentorg
E193 - Institut für Visual Computing and Human-Centered Technology